The program randomly gets memory crashes and becomes unresponsive when the
Unity PC Build switch to a particular scene.
That scene loads a ogv file which is stored in Local Storage via WWW Class
and I suspect that this is the cause of the issue.
The followings are the error.log for two recent incidents.
1. error.log
Unity Player [version: Unity 5.3.4p5_83b1f50dd5b8]
[FILE_NAME].exe caused an Access Violation (0xc0000005)
in module [FILE_NAME].exe at 0033:3fae7714.
Error occurred at 2016-06-24_200936.
C:\[FILE_NAME].exe, run by Administrator.
36% memory in use.
7630 MB physical memory [4850 MB free].
15258 MB paging file [12082 MB free].
8388608 MB user address space [8387543 MB free].
Write to location 3a987000 caused an access violation.
Context:
RDI: 0x025ef7a0 RSI: 0x0012c000 RAX: 0x00000002
RBX: 0x0051f540 RCX: 0x3a987020 RDX: 0x0026ffa0
RIP: 0x3fae7714 RBP: 0x00000000 SegCs: 0x00000033
EFlags: 0x00010202 RSP: 0x3b10f888 SegSs: 0x0000002b
R8: 0x00036000 R9: 0x00a1a09e R10: 0x00a2a19f
R11: 0x3a890060 R12: 0x0012c000 R13: 0x00000000
R14: 0x00000000 R15: 0x00000000
2. error.log
Unity Player [version: Unity 5.3.4p5_83b1f50dd5b8]
[FILE_NAME].exe caused an Access Violation (0xc0000005)
in module [FILE_NAME].exe at 0033:4061ab3d.
Error occurred at 2016-06-24_194404.
C:\[FILE_NAME].exe, run by Administrator.
39% memory in use.
7630 MB physical memory [4609 MB free].
15258 MB paging file [11841 MB free].
8388608 MB user address space [8387183 MB free].
Read from location 000000c8 caused an access violation.
Context:
RDI: 0x00000000 RSI: 0x000000c8 RAX: 0x03cfd570
RBX: 0x00000000 RCX: 0x00000000 RDX: 0x00000000
RIP: 0x4061ab3d RBP: 0x00000000 SegCs: 0x00000033
EFlags: 0x00010202 RSP: 0x0665fcd0 SegSs: 0x0000002b
R8: 0x4b3e7400 R9: 0x0000008c R10: 0x00000046
R11: 0x014f003a R12: 0x00000000 R13: 0x00000000
R14: 0x00000000 R15: 0x00000000
Bytes at CS:EIP:
48 83 3e 00 0f 85 ec 00 00 00 b9 98 00 00 00 48
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