Hello. I have an android game on google play made in unity - https://play.google.com/store/apps/details?id=com.Yana.YanaStudios - but I am having some very big issues with it. I have it on my samsung galaxy s6, and it crashes randomly whilst playing, it can sometimes be really quick, and sometimes it happens after a long period of time. I don't know whether it is just on samsung s6 or if it is all devices, as I only have an s6. I also don't know whether it is just a recent update, as I only got this new phone just before I last updated.
There are no problems in the unity editor, and it all works fairly good, it's just when it is played on my phone.
I added a console to the game to see if it was printing out any log errors prior to the crashes, but it doesn't, and I would use logcat, but I have absolutely no clue as to how to use it, or set it up. So as far as I know, it could really be anything.
However, I have made the UI images half the size, along with the background, and that made the time before the crash longer, and I have also stopped it from initializing new materials, and just using current ones for each enemy, and that increased the duration also.
So please can anyone help me, as I have searched around on google for 2 1/2 days with no results, and have tried close to everything.
Also, it is not a bug with Unity 5.4 as it was also built in 5.3.5 with the problems.
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