Using Mac Pro, Unity 5.3.4f1 personal
Problem: When I create a new project and just hit play, it works (with default main camera and directional light); but if I add ANY 3D object, say a cube, then hit play, Unity would freeze and I have to force quit the program.
After I did some research, I figure it might be some problem with the light
Things I tested:
- Change "Directional Light -> Light -> Baking" to Baked, play will NOT freeze => only freeze on Realtime and Mixed setting
- Unity ONLY freeze on play when I added new 3D objects, does NOT freeze with new particle system or even additional lights
- Old projects with setting on realtime can still play without problem at anytime, any setting, no matter how I change them; but if I load any newly created project and try to play Unity would freeze
- New projects, even scenes from imported assets/packages WILL freeze on play with the above condition
- "Preference -> GI Cache -> Clean Cache" does NOT work, still freezes on play
- Under the "Realtime or mixed" setting, If I click on the "Main Camera", Unity WILL freeze (I believe thats because it is trying to render the camera preview window) => again, if I change to "Baked" everything is fine
Things I am going to try next:
- Update to latest version of Unity (5.4.0f3)
Anything you guys can help with this problem is greatly appreciated! Thanks in advance!
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