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Freeze on Playmode (possibly light problem)

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Using Mac Pro, Unity 5.3.4f1 personal Problem: When I create a new project and just hit play, it works (with default main camera and directional light); but if I add ANY 3D object, say a cube, then hit play, Unity would freeze and I have to force quit the program. After I did some research, I figure it might be some problem with the light Things I tested: - Change "Directional Light -> Light -> Baking" to Baked, play will NOT freeze => only freeze on Realtime and Mixed setting - Unity ONLY freeze on play when I added new 3D objects, does NOT freeze with new particle system or even additional lights - Old projects with setting on realtime can still play without problem at anytime, any setting, no matter how I change them; but if I load any newly created project and try to play Unity would freeze - New projects, even scenes from imported assets/packages WILL freeze on play with the above condition - "Preference -> GI Cache -> Clean Cache" does NOT work, still freezes on play - Under the "Realtime or mixed" setting, If I click on the "Main Camera", Unity WILL freeze (I believe thats because it is trying to render the camera preview window) => again, if I change to "Baked" everything is fine Things I am going to try next: - Update to latest version of Unity (5.4.0f3) Anything you guys can help with this problem is greatly appreciated! Thanks in advance!

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