I've been having this problem for some time. Every time I let the user log out and try to let it connect again, the application freezes and crash. Any idea what could be happening?
Ps .: At first I thought the reason was to have more than one script dealing with firebase behaviors (I restart the SplashScreen scene where a gameobject was instantiated with the "DontDestroyOnLoad ()" method of unity). So I ended up in some duplicate scripts and I figured it was this could be causing the crash, but I've already fixed that and the crash continues.
↧