Hey guys,
I appear to have a issue when loading a scene in the game. Here is the output_log.txt -
INFO [2017-07-01 16:39:44Z]: Starting MonoDevelop-Unity 5.9.6
INFO [2017-07-01 16:39:44Z]: Running on Microsoft .NET 4.0.30319.42000
INFO [2017-07-01 16:39:44Z]: Found GTK# version 2.12.26
INFO [2017-07-01 16:39:44Z]: Using GTK+ 2.24.22
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.Core
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.Ide
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.WindowsPlatform
INFO [2017-07-01 16:39:44Z]: Initializing Runtime MS.NET
Starting MonoDevelop-Unity
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.Debugger
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.SourceEditor2
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.DesignerSupport
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.Refactoring
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.CSharpBinding
INFO [2017-07-01 16:39:44Z]: Add-in loaded: Unity.Utilities
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.Boo
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.UnityScript
INFO [2017-07-01 16:39:44Z]: Add-in loaded: MonoDevelop.VersionControl
INFO [2017-07-01 16:39:45Z]: Add-in loaded: MonoDevelop.Debugger.Soft
INFO [2017-07-01 16:39:45Z]: Add-in loaded: MonoDevelop.Debugger.Soft.Unity
INFO [2017-07-01 16:39:45Z]: Add-in loaded: MonoDevelop.NUnit
INFO [2017-07-01 16:39:45Z]: Add-in loaded: MonoDevelop.Xml
Loading Workbench
INFO [2017-07-01 16:39:45Z]: Add-in loaded: MonoDevelop.DocFood
INFO [2017-07-01 16:39:45Z]: Add-in loaded: MonoDevelop.AssemblyBrowser
INFO [2017-07-01 16:39:45Z]: Add-in loaded: MonoDevelop.RegexToolkit
Initializing Main Window
INFO [2017-07-01 16:39:45Z]: Creating DefaultWorkbench
INFO [2017-07-01 16:39:46Z]: Add-in loaded: MonoDevelop.ILAsmBinding
ERROR [2017-07-01 16:39:46Z]: Monodoc documentation tree could not be loaded.
System.IO.FileNotFoundException: Could not find file 'H:\TestNew\Test1\monodoc.xml'.
File name: 'H:\TestNew\Test1\monodoc.xml'
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
at System.Xml.XmlDownloadManager.GetStream(Uri uri, ICredentials credentials, IWebProxy proxy, RequestCachePolicy cachePolicy)
at System.Xml.XmlUrlResolver.GetEntity(Uri absoluteUri, String role, Type ofObjectToReturn)
at System.Xml.XmlTextReaderImpl.OpenUrlDelegate(Object xmlResolver)
at System.Threading.CompressedStack.runTryCode(Object userData)
at System.Runtime.CompilerServices.RuntimeHelpers.ExecuteCodeWithGuaranteedCleanup(TryCode code, CleanupCode backoutCode, Object userData)
at System.Threading.CompressedStack.Run(CompressedStack compressedStack, ContextCallback callback, Object state)
at System.Xml.XmlTextReaderImpl.OpenUrl()
at System.Xml.XmlTextReaderImpl.Read()
at System.Xml.XmlLoader.Load(XmlDocument doc, XmlReader reader, Boolean preserveWhitespace)
at System.Xml.XmlDocument.Load(XmlReader reader)
at System.Xml.XmlDocument.Load(String filename)
at Monodoc.RootTree.LoadTree(String basedir)
at Monodoc.RootTree.LoadTree()
at MonoDevelop.Projects.HelpService.InitializeHelpTree() in c:\buildslave\monoDevNGExAddin\monodevelop\main\src\core\MonoDevelop.Core\MonoDevelop.Projects\HelpService.cs:line 77
WARNING [2017-07-01 16:39:46Z]: Failed to load: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iOSSupport\Data\iosdevices.csv
System.IO.DirectoryNotFoundException: Could not find a part of the path 'C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iOSSupport\Data\iosdevices.csv'.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize, FileOptions options, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding, Boolean detectEncodingFromByteOrderMarks, Int32 bufferSize, Boolean checkHost)
at System.IO.StreamReader..ctor(String path, Encoding encoding)
at System.IO.File.InternalReadAllLines(String path, Encoding encoding)
at System.IO.File.ReadAllLines(String path)
at MonoDevelop.Debugger.Soft.Unity.iOSDevices.LoadDescriptions(String path)
at MonoDevelop.Debugger.Soft.Unity.iOSDevices.SetupDescriptions(String path)
WARNING [2017-07-01 16:39:46Z]: Error while initializing usbmuxd
System.IO.FileNotFoundException: C:\Program Files (x86)\Unity\Editor\Data\PlaybackEngines\iOSSupport\x86\UnityEditor.iOS.Extensions.Native.dll
at MonoDevelop.Debugger.Soft.Unity.WindowsDllLoader.MonoDevelop.Debugger.Soft.Unity.IDllLoader.LoadLibrary(String fileName)
at MonoDevelop.Debugger.Soft.Unity.Usbmuxd.LoadDll(String nativeDll)
at MonoDevelop.Debugger.Soft.Unity.Usbmuxd.Setup(String dllPath)
at MonoDevelop.Debugger.Soft.Unity.iOSDevices.SetupDll(String path)
INFO [2017-07-01 16:39:47Z]: Add-in loaded: MonoDevelop.HexEditor
I am unable to identify the problem, I would very much appreciate it if someone could do so.
Best Regards,
Eoin Clifford
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