I'm having a lot of crashes with Unity 2017.1.1f right now. It happens when :
1) I want to resize the Scene and Game windows (side by side). Unity ends up feezing 3 seconds later. So I have to be very careful when I resize.
2) I simply use Play mode, sometimes, when I use Unity for too long.
When it crashes, Unity ends up taking 5 to 10 Go of RAM (out of 16).
Anyone else have similar crash issues ?
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