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Resources not working after unity crash

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Hello everyone! I'm working on a project which references the Resources folder for several things. It's been working like a charm. However, today unity crashed in the middle of me working (not while in playmode). It has never happened to me before, but I figured that kind of thing happens after a while when the project gets bigger, so I didn't take much notice. However, ever since the crash all my references to the Resources folder have stopped working. I'm using 2017.2. Is this a terribly evil bug, or can I reset/change/do anything about it? P.S I recently upgraded from 5.6 to 2017.2 to avoid a IOS build problem. Could this be the issue? big thank you in advance!

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