I've been really trying to let this slide as there has been some improvements in 4.3 like the more compact UI and you can actually highlight text accurately in the new Monodevelop. Occlusion has also been greatly improved.
But enough is enough, I'm really just fed up with 4.3 now. On OS X Maverick the newest Mac OS there is a 1000+ vote issue already which can be seen here and is priority 2 even though it makes Unity completely worthless for many people:
http://issuetracker.unity3d.com/issues/maverick-and-unity-performance-issues
I think the new version of Monodevelop is complete crap because I have problems on it with Mac and it frequently freezes and brings my cpu % over 100% which seems like that's impossible?
http://tinypic.com/view.php?pic=rc4qrn&s=5#.UrAR32RDv0g
The Monodevelop problem is not isolated to MAC though. It performs better on PC but I cannot exit Monodevelop before I exit Unity or Unity freezes when using PC.
Am I the only one getting these issues? My artist has been complaining that the new Unity 4.3 makes their Windows 8 computer crash constantly, I'm getting the same problems with Windows 7...
This is just really unacceptable and needs to be addressed immediately. I'm not sure if I'm the only one dealing with this nightmare in their multi-platform project, but it really is terrible recently.
I never had any problems in 4.2 whatsoever. Now using Unity 4.3 is like a complete joke of crashes on PC and crazy lag on Mac.
My Mac is the Late 2013 15" macbook pro.
My PC is Intel i7 2600k @ 4GHZ with GTX 770 4GB.
So there is no excuse for me to have these performance issues on Mac or crashes on PC. All other programs other than Unity are 100% rock solid...
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