I have a simple WebGL Scene containing an object that is to be rotated on click and drag and which it can be zoomed upon with scroll. This build is to be implemented on a website and I have already tested it on their online server, HOWEVER... it works on absolutely every browser but Firefox, which seems to be the most preferred by the owner of the website. What happens is that after successfully building, the blank webpage automatically opens in Firefox (I set it to that because I already know it works on all other browsers), the Unity loader works, the splash screen appears, but right after that, the page crashes without any explanation.
Here is a [link](http://www.anjolee.com/wedding-rings-and-anniversary-rings/diamond-engagement-rings/Shared-Prong-Eternity-Style-Engagement-Ring.aspx) which takes you to the exact issue in question. Upon hitting the "3D Experience" button, you will see exactly what I have just described happening.
This is not the usual issue about which you find tons of clips on Youtube, in fact I have spent more than a week looking everywhere online for a possible solution without any result so far (so it is not solved by increasing the memory size in the Player Settings > Publishing Settings).
Does anyone have any idea on how I can solve this issue? I went very deep into reading articles and watching tutorials, though I feel like I am missing something very basic. I would very much appreciate any help I can get.
In case there is more information that I should provide in order to make this question more relevant, please don't hesitate to ask. I am online at all times and will answer A.S.A.P.
Thanks a lot!
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