okay so lets start with what happened: i built my game for a test run, and when i opened it on my phone it said game has stopped and a restart game button, which i pressed but it crashed again and again, although it works fine in the unity editor when i play it.
next what i tried :
i tried removing the many many lines i had in the update methods, i thought it might help but no
i opened player settings for android as advised and opened other settings and unchecked the aut graphics api and put the opengles2 over the opengles3 and it didnt work
i also tried making a new epmty scene and i can open that scene so i know its a scene problem
i tried resizing some textures and dropped the complete size in the editor log of my game from 491.8mb to 191.3mb do i have to reduce more ??
nothing of those worked
i dont know where to look or what to try, i am new to gamedeveloping and coding in general, and over that i am being self taught, so any help would be very very appreciated, and if you need more information, tell me what you need to know and i will try to get it.
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