Quantcast
Channel: Questions in topic: "crash"
Viewing all articles
Browse latest Browse all 2383

Error on Android build using ARFoundation

$
0
0
I'm trying to build out my app to Android, but it freezes up completely right after the splash-screen. A few builds ago it froze at the first frame of ui, but now it gives a black screen only. From logcat, I get this: 11-21 22:46:47.269: E/Unity(30164): -------- GLSL link error: The number of vertex shader storage blocks (1) is greater than the maximum number allowed (0). 11-21 22:46:47.269: E/Unity(30164): 11-21 22:46:47.269: E/Unity(30164): (Filename: Line: 675) 11-21 22:46:50.008: E/Unity(30164): Unable to find /usr/lib/libobjc.dylib I use AWS Cognito, ARFoundation(+kit/core), no post-processing. The app runs completely fine on iOS, and I haven't seen the issue there. I've tried searching for something similar for a good while now, but can't find anything that really helps, so here is me hoping you can! :)

Viewing all articles
Browse latest Browse all 2383

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>