Quantcast
Channel: Questions in topic: "crash"
Viewing all articles
Browse latest Browse all 2383

Unity 2018.3.3 crashes after changing to .NET 4

$
0
0
I updated my Unity 2018.3.3 project to use .NET 4 and restarted. Unity immediately crashes when trying to open the project. I've tried deleting the Unity cache and resetting my project repo but it still crashes. I have to uninstall Unity and reinstall it to solve the problem. No other projects will fail to open however. This appears to happen during the package manager task. The Editor.log file shows this entry TypeLoadException: Could not load type 'GetCursorIdFunction'. UnityEngine.DebugLogHandler:Internal_LogException(Exception, Object) UnityEngine.DebugLogHandler:LogException(Exception, Object) UnityEngine.Logger:LogException(Exception, Object) UnityEngine.Debug:LogException(Exception) UnityEngine.UnhandledExceptionHandler:PrintException(String, Exception) (at C:\buildslave\unity\build\artifacts\generated\bindings_old\common\Core\CrashReporterBindings.gen.cs:159) UnityEngine.UnhandledExceptionHandler:HandleUnhandledException(Object, UnhandledExceptionEventArgs) (at C:\buildslave\unity\build\artifacts\generated\bindings_old\common\Core\CrashReporterBindings.gen.cs:147) (Filename: Line: -1)

Viewing all articles
Browse latest Browse all 2383

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>