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MacOS build crashing with SIGABRT error

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Hi I have a commercially released game, built on a Windows, that has been working perfectly fine on Mac until a recent update. Now it's been reported that it crashes on launch (I don't own a Mac myself) Unity version is 2017.2.0f3. I'm wondering whether an update would fix this. Crash reports can be found here: 1. https://docs.google.com/document/d/1rljraD83bm__mvZa8LUsgvnYp07dPUNgYuAVrriqXns/edit?usp=sharing 2. https://docs.google.com/document/d/1dIq-RSlmfhXXIgwWt2G4GJXBia-XyNaP3Y6JArJdPnM/edit?usp=sharing Any ideas whats up?

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