Our game is somewhat-sporadically crashing during gameplay, and I’m having trouble identifying why. The crash occasionally occurs during an event which includes instantiating and destroying objects, so perhaps it has something to do with garbage collection? I don’t know. On rarer occasions it occurs when enabling and disabling objects. I'm having trouble consistently reproducing the crash, but it will always happen during an attempt to do a full play through. I’ve checked the console in Xcode to identify the issue, but have had no success. Here's a screenshot of the last thing Xcode had to say before it crashed. (No snippet sorry).
![alt text][1]
[1]: /storage/temp/135900-screen-shot-2019-03-21-at-114741-pm.png
I'd appreciate any help or direction anyone can provide and will be glad to provide more information. Just let me know. =)
↧