Before building I got this error:
Multiple managers are loaded of type: InputManager
Multiple managers are loaded of type: GraphicsSettings
Multiple managers are loaded of type: PhysicsManager
Multiple managers are loaded of type: QualitySettings
Multiple managers are loaded of type: Physics2DSettings
Multiple managers are loaded of type: VFXManager
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr)
But the build result is 'Succeed' then when launching the game, the application would crash after i click a button, or after the background music hits its looping point, which makes me believe that some type of event is causing the game to crash, any suggestions pls?
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