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Android Build Crashes after splash screen/event click Unity 2019.3.0a5

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Before building I got this error: Multiple managers are loaded of type: InputManager Multiple managers are loaded of type: GraphicsSettings Multiple managers are loaded of type: PhysicsManager Multiple managers are loaded of type: QualitySettings Multiple managers are loaded of type: Physics2DSettings Multiple managers are loaded of type: VFXManager UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr) But the build result is 'Succeed' then when launching the game, the application would crash after i click a button, or after the background music hits its looping point, which makes me believe that some type of event is causing the game to crash, any suggestions pls?

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