I'm porting my game which is running fine in android, ios when I run it on **windows phone** it is giving a **stack overflow exception** just as the initial screen loads(after the splash screen).
**An unhandled exception of type 'System.StackOverflowException' occurred in Assembly-CSharp.DLL**
when i traced i noticed that after the OnGUI() cal it loses control.
Thank you in advance.
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