My colleague is using Unity 2019.2.13f1 on a Linux machine. I imported a large texture png on Windows (same Unity version) and it works, but when he tries to import that same texture on his end, it does not work. A "default asset" is created for it because the asset importer crashed on it last time. If he tries to "reimport" it, the editor instantly crashes.
I tried sending the file separately from github for him to manually add, and it still happens. Also tried a jpg instead of a png, same issue. Any insight?
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