Quantcast
Channel: Questions in topic: "crash"
Viewing all articles
Browse latest Browse all 2383

Changing Graphic Levels Causing Crash

$
0
0
Hi people, In the editor there are no errors or crashes occuring due to changing the graphic leves. Also it changes the quality perfectly fine. But when I built my game and change the graphic levels, game crashes. I tried 2 different codes: public void SetQuality(int qualityIndex) { QualitySettings.SetQualityLevel(qualityIndex); } public void SetUltra() { QualitySettings.SetQualityLevel(0); } public void SetHigh() { QualitySettings.SetQualityLevel(1); } Both of them are causing crash in built. Note: When game crashes it's not possible to open it again unless I delete "regedit" datas. Crash no: "Unity 2020.1.16f1_f483ad6465d6"

Viewing all articles
Browse latest Browse all 2383

Trending Articles



<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>