After the unity splash screen running my game in Bluestacks I get a hard crash with the report below:
12-30 02:26:22.341 6059 6147 E CRASH : *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** ***
12-30 02:26:22.341 6059 6147 E CRASH : Version '2020.2.0f1 (3721df5a8b28)', Build type 'Development', Scripting Backend 'il2cpp', CPU 'arm64-v8a'
12-30 02:26:22.341 6059 6147 E CRASH : Build fingerprint: 'google/taimen/taimen:7.1.2/NOF26V/4565141:user/release-keys'
12-30 02:26:22.341 6059 6147 E CRASH : Revision: '0'
12-30 02:26:22.341 6059 6147 E CRASH : ABI: 'arm64'
12-30 02:26:22.350 6059 6147 E CRASH : Timestamp: 2020-12-30 02:26:22-0500
12-30 02:26:22.350 6059 6147 E CRASH : pid: 6059, tid: 6147, name: Thread-4 >>> com.RMIO.InfiniSweeper <<<
12-30 02:26:22.350 6059 6147 E CRASH : uid: 10065
12-30 02:26:22.350 6059 6147 E CRASH : signal 4 (SIGILL), code 0 (SI_USER), fault addr --------
12-30 02:26:22.350 6059 6147 E CRASH : x0 00007c2f91000480 x1 00007c2f90112f50 x2 0000000000000001 x3 00000000000001c7
12-30 02:26:22.350 6059 6147 E CRASH : x4 000000000e194a20 x5 0000000000000088 x6 0000000000000000 x7 0000000000001401
12-30 02:26:22.350 6059 6147 E CRASH : x8 0000000000000001 x9 00000000000001c7 x10 00007c2f90112f50 x11 0000000000000002
12-30 02:26:22.350 6059 6147 E CRASH : x12 0000000000000000 x13 0000000000000000 x14 0000000000005052 x15 0000000000008006
12-30 02:26:22.351 6059 6147 E CRASH : x16 0000000000000001 x17 0000000000000001 x18 0000000000008006 x19 000000000630be80
12-30 02:26:22.351 6059 6147 E CRASH : x20 0000000000000070 x21 0000000000000010 x22 00007c2f91000480 x23 0000000000000070
12-30 02:26:22.351 6059 6147 E CRASH : x24 0000000000000000 x25 00007c2f91000000 x26 0000000000000006 x27 000000000630c240
12-30 02:26:22.351 6059 6147 E CRASH : x28 00007c2f603767b0 x29 00007c2f1dfffdb0
12-30 02:26:22.351 6059 6147 E CRASH : sp 00007c2f1dfff9c0 lr 000000000e11f7c0 pc 000000000630be7c
12-30 02:26:22.351 6059 6147 E CRASH :
12-30 02:26:22.351 6059 6147 E CRASH : backtrace:
12-30 02:26:22.351 6059 6147 E CRASH : #00 pc 000000000002ae7c
Compared to all of the posts I could find debugging native traces, this one seems interesting in that it doesn't have a fault address, and the backtrace is one line listed as "anonymous".
I've attempted to use ndk-stack to get turn this into something usable, however, it just spits the same thing back out, which I guess isn't surprising, given that the original trace doesn't even list what .so file it's in, which appears to be generally the case in other native crash dumps.
- Version '2020.2.0f1 (3721df5a8b28)'
- Build type 'Development',
- Scripting Backend 'il2cpp'
- CPU 'arm64-v8a'
For what it's worth, I've not had any issues running the builds on my actual Pixel 3 device. I'm not sure if this is a quirk of Bluestacks specifically, or if this would mean that other actual Android devices would end up with a similar experience.
Any information on where to proceed from here would be useful.
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