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Crash after updating to 2019.4.28f1

Hi, After updating to 2019.4.28f1 from 2019.4.15f1 we've had users report crashes when trying to launch the game when it was working for them before we updated. Attached logs to see if I can get some help diagnosing this and whether its Unity or our code. Thanks.... Snippet: [> Storybook Brawl by Good Luck Games> [version: Unity> 2019.4.28f1_1381962e9d08]>> UnityPlayer.dll caused an Access> Violation (0xc0000005) in module> UnityPlayer.dll at 0033:f64a6e0a.>> Error occurred at 2021-07-12_210958.> C:\Program Files> (x86)\Steam\steamapps\common\Storybook> Brawl\unityArtifact\unityBuild.exe>> 26% physical memory in use. 16267 MB> physical memory [11962 MB free]. 320> MB process peak paging file [274 MB> used]. 226 MB process peak working set> [180 MB used]. System Commit> Total/Limit/Peak:> 5676MB/18699MB/9108MB System Physical> Total/Available: 16267MB/11962MB> System Process Count: 168 System> Thread Count: 2602 System Handle> Count: 75174 Disk space data for> 'C:\Users\USER\AppData\Local\Temp\Good> Luck Games\Storybook> Brawl\Crashes\Crash_2021-07-13_030956881\':> 134375677952 bytes free of> 254379507712 total.>> Read from location 0000000000000000> caused an access violation.][1] [1]: /storage/temp/183446-crash.zip

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