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Switching from AR scene to normal unity scene crash using android

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hello , I have two scenes 1st is the menu and the 2nd is the AR scene using AR foundation and AR Core extension . so when I try to get back from the AR scene back to the menu the app crash on android . the AR scene contain : 1. AR Session Origin : with AR Plane Manager , AR Anchor Manager , AR Cloud Manager , AR Ray Cast Manager 2. AR Session : with AR Input Manager 3. AR Core Extensions 4. AR Cloud Controller for the switching from the Menu to the AR Scene I use : **LoaderUtility.Initialize(); SceneManager.LoadScene(1, LoadSceneMode.Single);** for the switching from AR scene to the menu I use : ** SceneManager.LoadScene(1, LoadSceneMode.Single); LoaderUtility.Deinitialize(); ** tried disabling all the AR component or destroying the gameObjects tried disable all the plane detected and the plane manager and didn't work searched a lot and didn't find an answer hope some one can help . thanks

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