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Get Crashlog or Stacktrace from Editor crash

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I experience editor crashes when accessing Firebase Firestore functions when running my game in the editor, the editor just freezes for 2 seconds and closes without any notification. While this is obviously connected to the Firebase SDK, is there any way to gather any information why exactly the editor is crashing? This is the firebase issue I created but seems like they are also stuck on getting any relevant information on why it crashes. https://github.com/firebase/quickstart-unity/issues/1277 I know about the Editor.log file, but this also does not contain any useful information, it's also interesting that running the Firestore functions works on a real android device and also while running the editor on my mac, it only crashes on my windows machine! this is the minimal project I created to reproduce the issue: https://github.com/Karottenrambo/FirebaseCrashTest

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