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Unity crashes on startup: "Got a UNKNOWN while executing native code"

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Hello everyone. This is an issue that has been bugging me for a while. ---------- I am currently on editor version 2021.3.6f1, although I've seen it also happen on 2021.3.3f1. Whenever I open a project (any project, even a brand-new one), the editor will load and then immediately crash. I've found the following in the logs: Got a UNKNOWN while executing native code. This usually indicates a fatal error in the mono runtime or one of the native libraries used by your application. ---------- I have tried the following fixes: - Creating a new project to test if it's a project-related issue (it is not) - Downloading a new engine version to test if it's a version-related issue (it is not) - Reinstalling Unity (hub and engines) - Clearing Unity caches - Reinstalling video card drivers ---------- There is one workaround I have, which works by deleting the Library folder before opening my project. However, it's quite tedious, seeing as how the Library folder is regenerated every time I open my project. This is what I'll use if I don't find a fix, but I'd like to see if I can eliminate the issue itself first. Any help is appreciated.

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