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IL2CPP Crash on Windows: Native Crash - KiUserExceptionDispatcher - TID3D11DeviceContext_SetShaderResources_

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I'm using 2020.3.12f1, and this is built targeting windows using IL2CPP. It seems to affect users on integrated graphics. ---------- The logs don't have any warnings or errors in them, they just stop with the last info record, which I can't see a pattern with. ---------- The stack trace that includes what all threads were doing look like this: Thread 23 (crashed) 0 ntdll 0x00007ffb65a8d894 NtWaitForMultipleObjects 1 KERNELBASE 0x00007ffb6366cbc0 WaitForMultipleObjectsEx 2 KERNELBASE 0x00007ffb6366cabe WaitForMultipleObjects 3 UnityPlayer 0x00007ffaf51760e2 ?HandleCrash@ExternalCrashHandler@winutils@@AEAAXKKPEBDPEAU_CONTEXT@@PEAU_EXCEPTION_RECORD@@_N@Z 4 UnityPlayer 0x00007ffaf5176172 ?HandleCrash@ExternalCrashHandler@winutils@@QEAA_NKKPEAU_EXCEPTION_POINTERS@@@Z 5 UnityPlayer 0x00007ffaf5187248 ?ProcessInternalCrash@winutils@@YAHPEAU_EXCEPTION_POINTERS@@_N@Z 6 KERNELBASE 0x00007ffb6372ff27 UnhandledExceptionFilter 7 ntdll 0x00007ffb65a951b0 RtlUserThreadStart$filt$0 8 ntdll 0x00007ffb65a7c766 _C_specific_handler 9 ntdll 0x00007ffb65a9209f RtlpExecuteHandlerForException 10 ntdll 0x00007ffb65a41454 RtlDispatchException 11 ntdll 0x00007ffb65a90bce KiUserExceptionDispatcher 12 igd10iumd64 0x00007ffb5a43ff26 13 igd10iumd64 0x00007ffb5a53e291 14 d3d11 0x00007ffb5f4ae4f2 CContext::TID3D11DeviceContext_SetShaderResources_<1,0> 15 UnityPlayer 0x00007ffaf50b7cf0 ?InvalidateSRVs@GfxDeviceD3D11Base@@AEAAXXZ 16 UnityPlayer 0x00007ffaf50bc751 ?UpdateComputeResources@GfxDeviceD3D11Base@@UEAAXAEBUComputeShaderResources@@@Z 17 UnityPlayer 0x00007ffaf5b0e853 ?RunCommand@GfxDeviceWorker@@IEAA?AW4Status@1@AEAVThreadedStreamBuffer@@@Z 18 UnityPlayer 0x00007ffaf5b12f6b ?RunExt@GfxDeviceWorker@@MEAAXAEAVThreadedStreamBuffer@@@Z 19 UnityPlayer 0x00007ffaf5b13039 ?RunGfxDeviceWorker@GfxDeviceWorker@@KAPEAXPEAX@Z 20 UnityPlayer 0x00007ffaf54ac9e8 ?RunThreadWrapper@Thread@@CAKPEAX@Z 21 KERNEL32 0x00007ffb63bb7034 BaseThreadInitThunk 22 ntdll 0x00007ffb65a42651 RtlUserThreadStart 23 ntdll 0x00007ffb65a42651 RtlUserThreadStart ---------- I'm struggling to read these Stack Traces in general. If someone could give me guidance on how I should be reading this and let me know what sections I should be focusing on, that would help a ton.

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