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How to make player die after crashing into an obstacle and trip over obstacles?

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So, I'm making a runner game like Subway Surfers and just dont know how to implement crashing and tripping over logic. Im using CharacterController to move my player. Also my runner is not lane runner. I wouldnt like to use health for that. I would like to get what type of obstacle I got crashed into to play different death animations for each type. Any ideas?

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