Hello!
I've created a simple model in Blender (a hexagon, as seen on the screenshot) and imported it to Unity. I tried direct Blender file import (.blend) and .fbx. The result is weird. The asset is being imported normally, no warning given. However, when I add it to the Hierarchy and start moving camera around the object in the Scene view, Unity crashes (txt with bug report is attached).
Both Unity and Blender are of latest versions for MacOS. I'm a new Unity hobbyist and totally stuck at this point :-( Any help is appreciated!
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