I'm a beginner and I don't know how to solve the problem with the crash
the editor log :
========== OUTPUTTING STACK TRACE ==================
0x00007FFF7BEE492B (d3d11) D3DKMTOpenResource
0x00007FF7EFEFCE12 (Unity) BufferD3D11::EndWrite
0x00007FF7EFEEFDC3 (Unity) GfxDeviceD3D11Base::EndBufferWrite
0x00007FF7EFCADD36 (Unity) GeometryJobTasks::PutGeometryJobTaskInternal
0x00007FF7EFCADCE7 (Unity) GeometryJobTasks::PutGeometryJobTask
0x00007FF7EFCAA791 (Unity) GeometryJobTasks::EndFrame
0x00007FF7F158A422 (Unity) GfxDeviceWorker::RunCommand
0x00007FF7F1595FCB (Unity) GfxDeviceWorker::RunExt
0x00007FF7F15960E8 (Unity) GfxDeviceWorker::RunGfxDeviceWorker
0x00007FF7EFBEA477 (Unity) Thread::RunThreadWrapper
0x00007FFF85013DB1 (KERNEL32) BaseThreadInitThunk
0x00007FFF870132A1 (ntdll) RtlUserThreadStart
========== END OF STACKTRACE ===========
**This happens very rarely at the beginning until now when it crashes almost every time I play the game in unity**
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