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Game in IOS crashing after changing to second scene?

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Game used to work fine; I believe it was after upgrading Unity to 4.5 that the error appeared. The game Shows an image in the first scene, which is displayed correctly. After changing scene, though, the game crashes. On the XCode debugger I keep seeing the message "EXC _ BREAKPOINT (code=EXC _ ARM_BREAKPOINT, subcode=0x7ffdefe)" The console displays the following messages: 2014-07-05 16:10:22.996 MyGame[5934:707] Test ads are only available on iOS 6+. Unhandled Exception: UnityEngine.UnityException: WWW is not finished downloading yet at UnityEngine.WWW.get_responseHeaders () [0x00000] in :0 at GoogleAnalytics.LogScreen (System.String title) [0x00000] in :0 at LogoGlow.Start () [0x00000] in :0 (Filename: /Applications/buildAgent/work/d63dfc6385190b60/artifacts/iPhonePlayer-armv7Generated/UnityEngineDebug.cpp Line: 49) In the Unity editor, I get the "WWW is not finished downloading yet" error, but the game runs just fine (only without ads), and I am able to run it perfectly on Android. I'm sorry for the lack of information, but its the first time I use Unity/Xcode and I haven't been able to find anything useful online :/

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