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Unity Crashes when i attach script to object

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So whenever i attach this script Unity stops responding Im not sure if because of my script but here is my script anyways: public class weapon extends overWorld { public var ammo : int; public var damage : int; public var numberOfBullets : int; public var firetype : int; public var range :int; public var weaponType : weaponTypes; } public function weapon() { ammo = 0; damage = 0; numberOfBullets = 0; firetype = 0; range = 0; weaponType = weaponTypes.pistol; } public function weapon(amm : int, dmg : int, numOfBullets : int, rateOfFire : int, rng : int, wpnType : weaponTypes) { ammo = amm; damage = dmg; numberOfBullets = numOfBullets; firetype = rateOfFire; range = rng; weaponType = wpnType; } public enum weaponTypes { sword, pistol, shotgun, machinegun, semiauto, sniper, } public var sniper : weapon = new weapon(5, 5, 5, 1, 5, weaponTypes.sniper);

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