I just installed Unity 4.6.2f1 and noticed that every project that uses leap motion plugins now crashes as soon as I run the scene.
If the scene doesn't reference the leap motion controller it doesn't crash. It's always happening with projects from the SDK which used to work in the previous version (and haven't been modified).
I'm using Win7 x64 with the latest updates, GeForce GTX 650 Ti - 347.25 driver version.
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