I have been having this strange issue. I had a slightly similar issue that was addressed in another question, and everything worked well for a couple days, but now this issue does not seem to be code related. Whenever one trigger collider collides with another trigger collider, Unity freezes entirely. I have commented out all code that referenced these two objects that are colliding. However, Unity still crashes.
I have also tried
- Reinstalling Unity 4.6.2
- Cleaning and Building my projects in Monodevelop
- Disabling all scripts on the objects and referencing the objects
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