Hi I just met with this issue, and can't figure out if it's a unity bug, or a setting problem.
I tried to build my game (made in unity5 so there shouldn't be a version problem) to my android tablet. the game crashes right after unity logo appeares.
I figured out the GUI system occurs this crash. I tested buttons and texts, both of them crashed. If there is an empty canvas the program starts and runs well.
What could be a problem here? Previously I worked with 4.6 and I could run a game with the gui system on android without any problem. Did this gui changed in 5?
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