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Unity 5.0.1 to 5.1.1 upgrading errors

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Hello Community ;) I have many problems since Unity 5.x The first and most important: I cannot upgrade from 5.0 to 5.1. Everytime I want to upgrade Unity crashes if it comes to Compile the scripts. I cant find a reason in the Editor.txt... but at the end is something like this: ========== OUTPUTING STACK TRACE ================== 7587B727 (KERNELBASE) RaiseException 0BA510D5 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\eglib\src\goutput.c:199] g_logv 0BA510EE (mono) [c:\buildslave\mono-runtime-and-classlibs\build\eglib\src\goutput.c:209] g_log 0BB38DC5 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini-trampolines.c:183] mono_convert_imt_slot_to_vtable_slot 0BB39BB0 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini-trampolines.c:329] mono_magic_trampoline ERROR: SymGetSymFromAddr64, GetLastError: 'Das angegebene Modul wurde nicht gefunden.' (Address: 0BDD0066) ERROR: SymGetModuleInfo64, GetLastError: 'Eine DLL-Initialisierungsroutine ist fehlgeschlagen.' (Address: 0BDD0066) 0BDD0066 (()) 1CF48D27 (Mono JIT Code) Mono.Cecil.ModuleReader:CreateModuleFrom (Mono.Cecil.PE.Image,Mono.Cecil.ReaderParameters) 1CF41DD4 (Mono JIT Code) Mono.Cecil.ModuleDefinition:ReadModule (System.IO.Stream,Mono.Cecil.ReaderParameters) 1CF598DF (Mono JIT Code) Mono.Cecil.ModuleDefinition:ReadModule (string,Mono.Cecil.ReaderParameters) 1CF59830 (Mono JIT Code) Mono.Cecil.AssemblyDefinition:ReadAssembly (string,Mono.Cecil.ReaderParameters) 1EF5B389 (Mono JIT Code) [C:\buildslave\unity\build\Extensions\Networking\Weaver\UNetWeaver.cs:1446] Unity.UNetWeaver.Weaver:Weave (string,System.Collections.Generic.IEnumerable`1,string,string,string) 1EF5A242 (Mono JIT Code) [C:\buildslave\unity\build\Extensions\Networking\Weaver\UNetWeaver.cs:1531] Unity.UNetWeaver.Weaver:WeaveAssemblies (System.Collections.Generic.IEnumerable`1,System.Collections.Generic.IEnumerable`1,string,string,string) 1EF59CE0 (Mono JIT Code) [C:\buildslave\unity\build\Extensions\Networking\Weaver\Program.cs:33] Unity.UNetWeaver.Program:Process (string,string,string,string[],string[],System.Action`1,System.Action`1) 1EF5970C (Mono JIT Code) [C:\buildslave\unity\build\Editor\Mono\Scripting\Serialization\Weaver.cs:108] UnityEditor.Scripting.Serialization.Weaver:WeaveInto (string,string,string,string,string[]) 1EF58C27 (Mono JIT Code) [C:\buildslave\unity\build\Editor\Mono\Scripting\Serialization\Weaver.cs:78] UnityEditor.Scripting.Serialization.Weaver:WeaveUnetFromEditor (string,string,string,string,bool) 1EF58D28 (Mono JIT Code) (wrapper runtime-invoke) :runtime_invoke_bool_object_object_object_object_sbyte (object,intptr,intptr,intptr) 0BB4068F (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\mini\mini.c:4913] mono_jit_runtime_invoke 0BAAD872 (mono) [c:\buildslave\mono-runtime-and-classlibs\build\mono\metadata\object.c:2623] mono_runtime_invoke 0073F45F (Unity) scripting_method_invoke 008D5570 (Unity) ScriptingInvocation::Invoke 008D5A1E (Unity) ScriptingInvocation::Invoke 008D53F5 (Unity) ScriptingInvocationNoArgs::Invoke 00DFA118 (Unity) WeaveUnetInEditor 00BE838D (Unity) IsAssemblyCompatible 00C1A5A9 (Unity) UpdateMonoCompileTasks 00BEDA47 (Unity) RecompileScripts 00BEDE88 (Unity) StartCompilation 00C1D379 (Unity) MonoImporter::GenerateAssetData 00B52633 (Unity) AssetDatabase::ImportAsset 00B5DE6A (Unity) AssetDatabase::UpdateAsset 00BFEA8F (Unity) AssetInterface::ProcessAssetsImplementation 00BFF61E (Unity) AssetInterface::StopAssetEditing 00C044CB (Unity) AssetInterface::Refresh 00F76051 (Unity) Application::InitializeProject 01056DBE (Unity) WinMain 015F8E86 (Unity) strerror_s 77513677 (kernel32) BaseThreadInitThunk 77AD9D72 (ntdll) RtlInitializeExceptionChain 77AD9D45 (ntdll) RtlInitializeExceptionChain ========== END OF STACKTRACE =========== I dont know what to do know. I always make a backup and copy it and test out. But everything goes wrong since 5.1 I also tested the 32 bit Version - the only difference is that he opens the Bug reporter. In 64 bit it crashes immediately... The next problem is about the Shadows... Shadows worked very well in 4.x but since 5.x they only work in OpenGL mode. I have a DX9 Graphics card and I installed the full package of DX9 so far... I dont know how to fix this too...

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