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Main Scene keeps becoming corrupted randomly.

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This isn't happening on my computer, it's happening on a co-workers, but the results are affecting the project regardless of the original source which is incredibly odd. Basically, occasionally after saving and closing the team project, the current scene will corrupt somehow and will no longer load at all. Unity will load all the way up to the point where it needs to load the main application scene, then it will stall forever on a white screen and require a ctrl-alt-delete force-quit to close. Here's a copy of the editor log after running it. LICENSE SYSTEM [201576 18:13:59] Next license update check is after 2015-05-29T20:41:45 Built from '5.1/release' branch; Version is '5.1.0f3 (ec70b008569d) revision 15495344'; Using compiler version '160040219' OS: 'Windows 8.1 (6.3.9600) 64bit' Language: 'en' Physical Memory: 16334 MB BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 1 Initialize mono Mono path[0] = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/Managed' Mono path[1] = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/Mono/lib/mono/2.0' Mono path[2] = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/UnityScript' Mono config path = 'F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/Mono/etc' Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,defer=y IsTimeToCheckForNewEditor: Update time 1436231368 current 1436228039 E:/Users/Alex Jensen/Documents/Work/Visageo/Other Builds/VisageoUnity_07062015 Loading GUID <-> Path mappings...0.000210 seconds Loading Asset Database...0.020912 seconds AssetDatabase consistency checks...0.036767 seconds Initialize engine version: 5.1.0f3 (ec70b008569d) GfxDevice: creating device client; threaded=1 Direct3D: Version: Direct3D 11.0 [level 11.0] Renderer: NVIDIA GeForce GTX 970M (ID=0x13d8) Vendor: NVIDIA VRAM: 2957 MB Begin MonoManager ReloadAssembly Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEngine.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEditor.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.Locator.dll (this message is harmless) Refreshing native plugins compatible for Editor in 2.42 ms, found 0 plugins. Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\I18N.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\I18N.West.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.DataContract.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Core.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.IvyParser.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Xml.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Configuration.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PackageManager\Unity\PackageManager\5.1.0\Unity.PackageManager.dll (this message is harmless) Initializing Unity.PackageManager (PackageManager) v5.1.0 for Unity v5.1.0f3 Setting Android v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer Setting BlackBerry v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer Setting BB10 v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iossupport Setting StandaloneLinux v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport Setting StandaloneOSXIntel v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport Setting WSAPlayer v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport Setting SamsungTV v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer Setting WebGL v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport Setting StandaloneWindows v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting WP8Player v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support Setting GUISystem v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem Setting UNetHLAPI v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking Setting UnityAnalytics v5.1.0 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\UnityAnalytics Setting IL2CPP v0.10.1 for Unity v5.1.0f3 to F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\il2cpp Registering custom dll's ... Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer/UnityEditor.Android.Extensions.dll Register platform support module: F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/PlaybackEngines/iOSSupport/UnityEditor.iOS.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support/UnityEditor.WP8.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport/UnityEditor.Metro.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer/UnityEditor.BB10.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer/UnityEditor.SamsungTV.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport/UnityEditor.WebGL.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport/UnityEditor.LinuxStandalone.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport/UnityEditor.WindowsStandalone.Extensions.dll Register platform support module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport/UnityEditor.OSXStandalone.Extensions.dll Registered in 0.129658 seconds. Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Library\ScriptAssemblies\Assembly-CSharp-Editor.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PackageManager\Unity\PackageManager\5.1.0\Unity.PackageManager.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PackageManager\Unity\PackageManager\5.1.0\Unity.PackageManager.dll into Unity Child Domain Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\UnityEngine.UI.dll into Unity Child Domain Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\GUISystem\Editor\UnityEditor.UI.dll into Unity Child Domain Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\UnityEngine.Networking.dll into Unity Child Domain Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\Networking\Editor\UnityEditor.Networking.dll into Unity Child Domain Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\UnityExtensions\Unity\UnityAnalytics\UnityEngine.Analytics.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreTools.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreTools.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreTools.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreTools.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\AssetStoreTools\Editor\AssetStoreToolsExtra.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\ICSharpCode.SharpZipLib.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\ICSharpCode.SharpZipLib.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\MegaDazEditor.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\MegaDaz\Plugins\MegaDazEditor.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Bridge.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\SyntaxTree.VisualStudio.Unity.Messaging.dll into Unity Child Domain Non platform assembly: E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\UnityVS.VersionSpecific.dll (this message is harmless) Loading E:\Users\Alex Jensen\Documents\Work\Visageo\Other Builds\VisageoUnity_07062015\Assets\Imported Assets\UnityVS\Editor\UnityVS.VersionSpecific.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEditor.Graphs.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\UnityEditor.Graphs.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\androidplayer\UnityEditor.Android.Extensions.dll into Unity Child Domain Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support\UnityEditor.WP8.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport\UnityEditor.Metro.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\blackberryplayer\UnityEditor.BB10.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer\UnityEditor.SamsungTV.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\stvplayer\STVPlayer\UnityEditor.SamsungTV.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\webglsupport\UnityEditor.WebGL.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\linuxstandalonesupport\UnityEditor.LinuxStandalone.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\windowsstandalonesupport\UnityEditor.WindowsStandalone.Extensions.dll into Unity Child Domain Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll (this message is harmless) Loading F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\macstandalonesupport\UnityEditor.OSXStandalone.Extensions.dll into Unity Child Domain Refreshing native plugins compatible for Editor in 0.39 ms, found 0 plugins. Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Mono.Cecil.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\UnityScript.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Managed\ICSharpCode.NRefactory.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\System.Xml.Linq.dll (this message is harmless) Non platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\iOSSupport\UnityEditor.iOS.Extensions.Xcode.dll (this message is harmless) Mono: successfully reloaded assembly - Completed reload, in 0.843 seconds Registering platform support modules: Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Boo.Lang.Parser.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\UnityScript.Lang.dll (this message is harmless) Platform assembly: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\Mono\lib\mono\2.0\Mono.Security.dll (this message is harmless) Registered platform support modules in: 0.1004494s. Native extension for OSXStandalone target not found Native extension for WindowsStandalone target not found Native extension for LinuxStandalone target not found Native extension for WebGL target not found Native extension for SamsungTV target not found Native extension for BlackBerry target not found Load native extension module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\metrosupport/x86_64/UnityEditor.Metro.Extensions.Native.dll Load native extension module: F:\Program Files (x86)\Unity\Editor5.1\Editor\Data\PlaybackEngines\wp8support/x86_64/UnityEditor.WP8.Extensions.Native.dll Load native extension module: F:/Program Files (x86)/Unity/Editor5.1/Editor/Data/PlaybackEngines/iOSSupport/x86_64/UnityEditor.iOS.Extensions.Native.dll Native extension for Android target not found Downloading http://update.unity3d.com/5.1/ivy.xml to C:\Users\ALEXJE~1\AppData\Local\Temp\unity\9e9a511b-685b-4119-9a10-c0d7871da74e\ivy.xml Validating Project structure ... 0.079047 seconds. Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.075303 seconds (Nothing changed) Task failed: Verifier Task Opening scene 'Assets/Game Assets/Scenes/MainApplication.unity' The file 'E:/Users/Alex Jensen/Documents/Work/Visageo/Other Builds/VisageoUnity_07062015/Assets/Game Assets/Scenes/MainApplication.unity' - 'Assets/Game Assets/Scenes/MainApplication.unity' is corrupted! Remove it and launch unity again! [Position out of bounds!] (Filename: C:/buildslave/unity/build/Runtime/Serialize/SerializationCaching/CachedReader.cpp Line: 235) Now ordinarily in these sort of cases I chalk it up to Unity being strange, load a backup, and think nothing of it, but this isn't the first time this has happened. It's been happening on average once every single day and has caused quite a bit of work to just vanish, even with backups, and I'm wondering if there's a way to figure out what's causing it initially so it doesn't happen anymore, or if there's any way to "de-corrupt" a dead scene. Any ideas?

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