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When i build from unity to Xcode my build crashes how can i fix it

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Im testing on an iphone 5C an iPhone5S and an Iphone6, but it only happens on iphone 5c. It crashes in this part of my code: extern "C" bool AllocateRenderBufferStorageFromEAGLLayer(void* eaglContext, void* eaglLayer) { return [(__bridge EAGLContext*)eaglContext renderbufferStorage:GL_RENDERBUFFER fromDrawable:(__bridge CAEAGLLayer*)eaglLayer]; } and it says EXC_BAD_ACCESS can someone tell me how can i fix it?

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