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Unity freezing and crashing randomly, unable to debug

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Hey yall, earlier I posted this about a game that my group was making: http://answers.unity3d.com/questions/1107236/unity-freezing-without-any-while-loops-only-in-edi.html However, with a latest build, turns out that it crashes in builds, just a lot more rare than it does in the editor. I was able to get a [crash log](https://github.com/PurdueSIGGD/GrapplingHookFighters/tree/master/Builds/2015-12-12_183242), but all the other fixes I found online seem to make no difference. I am completely stumped. It seems to always happen whenever I am holding a weapon, namely the Umbrella or Smoke Bomb. [Here is our github page for our project](https://github.com/PurdueSIGGD/GrapplingHookFighters "github page") I am using some external DLL's, but those make no difference to the game when I disable them. The problem also happened before we even added FMOD. I just don't know what to do. Copying all the assets and some project settings to a different project make no difference. I just don't know what this problem could be. Any help can be appreciated.

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