Hi friends,
I am in a deep trouble. I have a project which was working fine when I took the .exe build. The project includes video (using movie texture), and also a dll file. It was working file. I need to make a WebGL build of that. Since movieTexture is not supported in WebGL I decided to remove that. I included Application.OpenUrl so that the youtube link open the video. Don't bother about it now. The main problem is, whenever I took a build, the project is showing many null exceptions. May be the build will be okay. But the project will be crashed. Even I took a copy of the project before taking the build. At that time, both the project and the copy crashed. (Note that here dll is not supporting in my Webgl. so anyone who can help me is also accepted). I am using Unity 5.2.3
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