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RI.Hid Is Driving Me Insane

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I've been working on a project for a couple months now that I have just recently been able to complete before the deadline. Everything runs perfectly fine in the Editor when I press play, but as soon as I run the .EXE after compile, the game crashes instantly. I have unplugged anything that would remotely be causing this problem, but nothing has worked. I have NEVER had this problem before in Unity, and if anyone can find a fix it would mean the world to me. Here's a copy of the output log in Google Drive: https://drive.google.com/file/d/0B3q1FkxK5UiVbjVic212Z3ZoZzA/view?usp=sharing

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