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Accessing Bluetooth Serial Device - Windows 10

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Unity3D's SerialPort class does not see the serial ports Windows enumerates for paired Bluetooth serial devices as valid. It throws the error no port available. When I try to access a real physical serial port, Unity3D locks up generally, though I've seen it work for some reason a few times. Not sure what the secret is to get that to work. So I need a solution. Unity does not seem to use equivalents to Windows.Networking.Sockets nor Windows.Devices.Bluetooth.Rfcomm; in order to make use of the more common ways of getting at these devices. Need a way forward.

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