Hi,
I get a crash everytime I use RenderTexture.ReleaseTemporary on my Sony xperia T... it doesn't happen in other devices like IPad or Galaxy S3.
I think it could be a memory problem, but it's strange because I'm trying to release memory.
I'm not sure, but I get another crash and I think that it could be relationed. After viewing a scene using shadows, I get a crash when I disable the camera that is showing these shadows.
Is the light shadowing system using something similar to RenderTexture.ReleaseTemporary when no camera is seeing shadows.
How can I avoiding these crashes on xperia T?
Thanks!
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