Quantcast
Channel: Questions in topic: "crash"
Viewing all 2383 articles
Browse latest View live

unity freezes when i try to open c# script

$
0
0
since i updated to 2017.2 i can't open sripts from unity. When i do so unity freezes and i need to close it with task menager. I use vs 2017 and It's not vs fault because it opens files from file explorer. What can be wrong?

Unity crashes after adding large resolution

$
0
0
I added a new resolution with 8000 as width and unity crashed and I can't get it to start up again.

How to fix it? Should I delete config file, edit or what?

Thanks

Need Help for transform.position

$
0
0
Here is my code : public int Limit; public static float Speed = 10, X; private Rigidbody rb; void Start () { rb = GetComponent(); Speed = Random.Range (5, 10); Limit = Random.Range (100, 1000); } void Update () { Vector3 pos = transform.position; Debug.Log (transform.position.y); } void FixedUpdate () { while (transform.position.y < Limit) { rb.AddForce (0.5f, (Random.Range (100, 900)), 0 * Speed); } The problem is that unity crash, I think it's the "while" which can't stop, beacause it cannot acess to the transform.position . I would like to get the position x from my object to stop the AddForce when the limit is overtake. I need help please. Thank's

Unity crashing directly after "Enlighten: Bake started."

$
0
0
So I've had a problem with baking lights for a while especially Clustering and Light Transporting, after finally getting unity to complete Light Transports, It crashes, runs the not responding dialog and death. I've Checked the log and the crash occurs right after "Enlighten: Bake started." See part of log below: **Starting Bake** Issue TrimJob to reduce GI Cache size to maximum 10GB at: 'C:/Users/Jacques/AppData/LocalLow/Unity/Caches/GiCache' Setting up 2 worker threads for Enlighten. Thread -> id: 1f24 -> priority: 1 Thread -> id: 1548 -> priority: 1 TrimDiskCacheJob: Current cache size 9929mb [00:00:09] Enlighten: Precompute started. [00:00:09] Enlighten: Finished 64 Create Geometry jobs (0.40s execute, 0.00s integrate, 0.21s wallclock) [PathTracer][LP] Issuing deduplication and tetrahedralization job. Combined: 80257199cfa681a16be5e09b3c2208f4, tetrahedralized probes: 00000000000000000000000000000000, non-tetrahedralized probes: 00000000000000000000000000000000, dependencies: 00000000000000000000000000000000 [PathTracer][LP] Integrating deduplicated and tetrahedralized probes for hash 80257199cfa681a16be5e09b3c2208f4. [PathTracer] Lightmap reset. [PathTracer][LP] Light probes reset. [PathTracer] building lightmap data asset. [00:00:10] Enlighten: Finished 1 Layout Systems job (0.80s execute, 0.00s integrate, 0.86s wallclock) [00:00:12] Enlighten: Finished 192 Create System jobs (4.09s execute, 0.00s integrate, 2.06s wallclock) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) Assertion failed on expression: 'Floorf(offsetsIter->y) == offsetsIter->y' (Filename: C:\buildslave\unity\build\Editor/Src/GI/ComputedSystemAtlasData.cpp Line: 68) [00:00:12] Enlighten: Finished 1 Create SystemAtlas job (0.00s execute, 0.00s integrate, 0.05s wallclock) [00:00:43] Enlighten: Finished 192 Clustering jobs (27.19s execute, 0.00s integrate, 30.70s wallclock) [00:01:13] Enlighten: Finished 192 Visibility jobs (12.99s execute, 0.13s integrate, 30.37s wallclock) Unloading 158 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 197.1 MB. System memory in use after: 198.2 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23668. Total: 22.562756 ms (FindLiveObjects: 1.727604 ms CreateObjectMapping: 1.485431 ms MarkObjects: 19.273474 ms DeleteObjects: 0.074271 ms) [00:02:07] Enlighten: Finished 192 Light Transport jobs (10.91s execute, 1.36s integrate, 53.65s wallclock) [00:02:07] Enlighten: Finished 1 Tetrahedralize Probes job (0.00s execute, 0.00s integrate, 0.30s wallclock) [00:02:07] Enlighten: Precompute took 118.250332 seconds. Enlighten scene contents: 64 geometries. 192 instances. 192 systems. 0 probe groups. 0 cube maps. Scene is up-to-date. Assertion failed on expression: 'si.atlasOffsetX > systemInfo.atlasOffsetX || si.atlasOffsetY > systemInfo.atlasOffsetY' (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/EnlightenIntegrationManager.cpp Line: 368) Assertion failed on expression: 'si.atlasOffsetX > systemInfo.atlasOffsetX || si.atlasOffsetY > systemInfo.atlasOffsetY' (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/EnlightenIntegrationManager.cpp Line: 368) Assertion failed on expression: 'si.atlasOffsetX > systemInfo.atlasOffsetX || si.atlasOffsetY > systemInfo.atlasOffsetY' (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/EnlightenIntegrationManager.cpp Line: 368) Assertion failed on expression: 'si.atlasOffsetX > systemInfo.atlasOffsetX || si.atlasOffsetY > systemInfo.atlasOffsetY' (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/EnlightenIntegrationManager.cpp Line: 368) Assertion failed on expression: 'si.atlasOffsetX > systemInfo.atlasOffsetX || si.atlasOffsetY > systemInfo.atlasOffsetY' (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/EnlightenIntegrationManager.cpp Line: 368) Assertion failed on expression: 'si.atlasOffsetX > systemInfo.atlasOffsetX || si.atlasOffsetY > systemInfo.atlasOffsetY' (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/EnlightenIntegrationManager.cpp Line: 368) Assertion failed on expression: 'si.atlasOffsetX > systemInfo.atlasOffsetX || si.atlasOffsetY > systemInfo.atlasOffsetY' (Filename: C:\buildslave\unity\build\Editor/Src/GI/Enlighten/EnlightenIntegrationManager.cpp Line: 368) [00:02:07] Enlighten: Bake started. Unloading 2 Unused Serialized files (Serialized files now loaded: 0) System memory in use before: 291.0 MB. System memory in use after: 292.5 MB. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 23696. Total: 21.726015 ms (FindLiveObjects: 1.751703 ms CreateObjectMapping: 1.476345 ms MarkObjects: 18.463991 ms DeleteObjects: 0.031999 ms) [00:02:08] Enlighten: Finished 1 Bake Runtime job (0.06s execute, 0.00s integrate, 1.05s wallclock) [00:02:08] Enlighten: Bake took 1.051165 seconds. **Crash!!!** Please help, I need this baked for an assignment on Wednesday.

Please help understand this Editor-Crash Log file

$
0
0
Hey, ---------- For some reason, after re-compiling scripts, unity freezes and then crashes - however I am able to get into the project without issues, - it's only after the first compilation that problem occurs. The project is fairly large and complex, so I can't figure out wth is going on :D I also posted [this question here][1] because it's easier to read the log file there. ---------- Here is a log file from Appdata/Local/Unity/Editor **The crash is on line 359, close to the end** Using Unity 2017.1.0f3 Can someone help me? Thanks! ---------- Platform assembly: C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\Boo.Lang.Compiler.dll (this message is harmless) Platform assembly: C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\Boo.Lang.Parser.dll (this message is harmless) NullReferenceException: Object reference not set to an instance of an object at Core.PlayModeStateChanged () [0x0002c] in C:\MyDrive\Vigor\Assets\Gameplay Scripts and Assets\General Gameplay\Core.cs:165 at Core.OnRecompiledScripts () [0x00063] in C:\MyDrive\Vigor\Assets\Gameplay Scripts and Assets\General Gameplay\Core.cs:147 (Filename: Assets/Gameplay Scripts and Assets/General Gameplay/Core.cs Line: 165) - Completed reload, in 3.378 seconds Initializing Unity.PackageManager (PackageManager) v2017.1.0 for Unity v2017.1.0f3 Setting Android:Android v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\AndroidPlayer Setting Unknown:iPhone v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\iOSSupport Setting Standalone:StandaloneWindows v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\PlaybackEngines\windowsstandalonesupport Setting Advertisements v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\Advertisements UnityEngine.Advertisements.dll (Extension) GUID: 739bbd9f364b4268874f9fd86ab3beef Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Editor/UnityEditor.Advertisements.dll (Extension) GUID: 97decbdab0634cdd991f8d23ddf0dead Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting GUISystem v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\GUISystem UnityEngine.UI.dll (Extension) GUID: f5f67c52d1564df4a8936ccd202a3bd8 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Standalone/UnityEngine.UI.dll (Extension) GUID: f70555f144d8491a825f0804e09c671c Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Editor/UnityEditor.UI.dll (Extension) GUID: 80a3616ca19596e4da0f10f14d241e9f Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting UNetHLAPI v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\Networking UnityEngine.Networking.dll (Extension) GUID: 870353891bb340e2b2a9c8707e7419ba Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Standalone/UnityEngine.Networking.dll (Extension) GUID: dc443db3e92b4983b9738c1131f555cb Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Editor/UnityEditor.Networking.dll (Extension) GUID: 5f32cd94baa94578a686d4b9d6b660f7 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting TestRunner v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\TestRunner Editor/UnityEditor.TestRunner.dll (Extension) GUID: 4113173d5e95493ab8765d7b08371de4 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor UnityEngine.TestRunner.dll (Extension) GUID: 53ebcfaa2e1e4e2dbc85882cd5a73fa1 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor net35/unity-custom/nunit.framework.dll (Extension) GUID: 4b3fa4bde7f1451a8218c03ee6a8ded8 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor portable/nunit.framework.dll (Extension) GUID: 405b9b51bb344a128608d968297df79c Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting Timeline v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\Timeline RuntimeEditor/UnityEngine.Timeline.dll (Extension) GUID: 844F815391DB42D49455CBF1A7BFC434 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Runtime/UnityEngine.Timeline.dll (Extension) GUID: 6a10b2909283487f913b00d94cd3faf5 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Editor/UnityEditor.Timeline.dll (Extension) GUID: 7668179ede524d6396c8b7d84461ea29 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting TreeEditor v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\TreeEditor Editor/UnityEditor.TreeEditor.dll (Extension) GUID: adebbd281f1a4ef3a30be7f21937e02f Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting UnityAnalytics v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\UnityAnalytics UnityEngine.Analytics.dll (Extension) GUID: 852E56802EB941638ACBB491814497B0 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Editor/UnityEditor.Analytics.dll (Extension) GUID: 86f4de9468454445ac2f39e207fafa3a Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting UnityHoloLens v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\UnityHoloLens Editor/UnityEditor.HoloLens.dll (Extension) GUID: 12fd8a0055b84bb59e84c9835a37e333 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Runtime/UnityEngine.HoloLens.dll (Extension) GUID: f7b54ff4a43d4fcf81b4538b678e0bcc Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor RuntimeEditor/UnityEngine.HoloLens.dll (Extension) GUID: 1c6d1fbb51834b64847b1b73a75bfc77 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting UnityPurchasing v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\UnityPurchasing UnityEngine.Purchasing.dll (Extension) GUID: 8E0CD8ED44D4412CBE0642067ABC9E44 Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Editor/UnityEditor.Purchasing.dll (Extension) GUID: 8382B2BB260241859771B69B7F377A8D Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Setting UnityVR v2017.1.0 for Unity v2017.1.0f3 to C:\Program Files\Unity\Editor\Data\UnityExtensions\Unity\UnityVR Editor/UnityEditor.VR.dll (Extension) GUID: 4ba2329b63d54f0187bcaa12486b1b0f Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WP8/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/ES2.dll' because we're compiling for Editor:Editor Ignoring 'Assets/Plugins/WSA/MoodkieSecurity.dll' because we're compiling for Editor:Editor Ignoring 'Assets/TextMesh Pro/Plugins/Runtime DLL/TextMeshPro-1.0.55.2017.1.0b12.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Advertisements/UnityEngine.Advertisements.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/GUISystem/Standalone/UnityEngine.UI.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Networking/Standalone/UnityEngine.Networking.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/TestRunner/portable/nunit.framework.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/Timeline/Runtime/UnityEngine.Timeline.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityHoloLens/Runtime/UnityEngine.HoloLens.dll' because we're compiling for Editor:Editor Ignoring 'C:/Program Files/Unity/Editor/Data/UnityExtensions/Unity/UnityPurchasing/UnityEngine.Purchasing.dll' because we're compiling for Editor:Editor Registering platform support modules: Platform assembly: C:\Program Files\Unity\Editor\Data\Managed\Unity.SerializationLogic.dll (this message is harmless) Platform assembly: C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\System.Numerics.dll (this message is harmless) Platform assembly: C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\System.Transactions.dll (this message is harmless) Platform assembly: C:\Program Files\Unity\Editor\Data\MonoBleedingEdge\lib\mono\4.5\Mono.Data.Tds.dll (this message is harmless) Registered platform support modules in: 0.1056305s. Native extension for Android target not found Native extension for iOS target not found Native extension for WindowsStandalone target not found Refresh: detecting if any assets need to be imported or removed ... Refresh: elapses 0.165060 seconds (Nothing changed) Assertion failed on expression: 'GetInstance() != SCRIPTING_NULL' Assertion failed on expression: 'instance != SCRIPTING_NULL' Crash!!! SymInit: Symbol-SearchPath: 'C:/Program Files/Unity/Editor/Data/Mono;.;C:\MyDrive\Vigor;C:\Program Files\Unity\Editor;C:\Windows;C:\Windows\system32;SRV*C:\websymbols*http://msdl.microsoft.com/download/symbols;', symOptions: 530, UserName: 'igora' OS-Version: 10.0.15063 () 0x300-0x1 [1]: https://forum.unity.com/threads/please-help-understand-this-editor-crash-log-file.501384/

re-import/opening games made about a year ago failing.

$
0
0
I worked with my students on Unity about a year or two ago and it is unable to open any versions of the game i have made. Is there anything i can do?

Unity 2017.1.1f crashes a lot

$
0
0
I'm having a lot of crashes with Unity 2017.1.1f right now. It happens when : 1) I want to resize the Scene and Game windows (side by side). Unity ends up feezing 3 seconds later. So I have to be very careful when I resize. 2) I simply use Play mode, sometimes, when I use Unity for too long. When it crashes, Unity ends up taking 5 to 10 Go of RAM (out of 16). Anyone else have similar crash issues ?

gamecrashes while being loaded

$
0
0
Greetings, I am currently facing an issue where the game crashes when loading a scene with five characters in it, each one of these characters has an animator controller that references all their animations (even the ones not needed for this particular scene) and therefore they are all loaded in memory and the game crashes. My question is, is there a way to make the animator only load up the animations needed for this particular scene or do I have to make an animator controller per scene/per character?

Game works fine in Editor, crashes in a build.

$
0
0
So my game works 100% fine in the Editor. But when I build it, and run it, it crashes (at a certain point, not directly after opening the game). It crashes when I press my Login button, which runs the following code: try { ConnectionInfo info = new ConnectionInfo("127.0.0.1", 8886); TCPConnection connection = TCPConnection.GetConnection(info); string response = connection.SendReceiveObject("LoginInfo", "LoginRecieve", 1000, playerUsername + ":" + playerPassword); if (response == "Success") { //Username and Password were correct. Stop showing 'Loading...' and show the LoggedIn UI. And set the text to display the username. UserAccountManager.instance.LogIn(playerUsername, playerPassword); ResetAllUIElements(); loadingParent.gameObject.SetActive(false); } else { //Something went wrong logging in. Stop showing 'Loading...' and go back to LoginUI loadingParent.gameObject.SetActive(false); loginParent.gameObject.SetActive(true); if (response == "UserNotFound") { //The Username was wrong so display relevent error message Login_ErrorText.text = "Error: Username not Found"; } else { if (response == "InvalidPassword") { //The Password was wrong so display relevent error message Login_ErrorText.text = "Error: Password Incorrect"; } else { //There was another error. This error message should never appear, but is here just in case. Login_ErrorText.text = "Error: Unknown Error. Please try again later."; } } } } catch(Exception e) { Login_ErrorText.text = e.Message; } The game crashes with this error: ![alt text][1] I do use NetworkCommsDotNet, and it may be a problem. This is my log: https://cdn.discordapp.com/attachments/284162864632299522/372726341742755840/error.log Thanks in advance! [1]: https://cdn.discordapp.com/attachments/284162864632299522/372699586038464512/Capture.PNG

an unhandled win32 exception occurred in unity.exe [26640]

$
0
0
When trying to press play within my unity application the error occurs. I'm not sure what this is from. I just upgraded to the latest version of unity and the newest holotoolkit. I was running 5.5 before this. It is a brand new project build with the format for the mixed reality program and some game objects. Unhandled exception at 0x00000001418ABCD4 in Unity.exe: 0xC0000005: Access violation reading location 0x0000000000000000. If there is a handler for this exception, the program may be safely continued. This appears in visual studio when opened

Android Unity game crashed on some devices after splash screen

$
0
0
I tried my unity android game on Alcatel Pop 4+ and on Samsung Galaxy A5 and it works like a charm, but I can't run this game on LG K4. It crashes after Unity splash screen. Specs of Alcatel and LG are nearly the same(Same Android version, GPU, and bunch of other stuff). I think the only difference is that Alcatel has 0.5GB more RAM than LG. Could this be the problem? Where should I look for problems? I am desperate for some pointers. Thanks in advance!

Editor 2017.1.2p2 - My scene crash at startup

$
0
0
The scene was working great on 2017.1.1p3 then I updated Unity to 2017.1.2p2 and I can't open my scene because it always crashes. Luckly I have a backup so I can always go back to 2017.1.1p3. Funny thing is that the scene will open correctly with 2017.3 beta... Things I tried: - Delete Library/Temp folders - I deleted all my scripts in C:\...\Assets\Standard Assets\Scripts and tried to open the scene - Save scene in 2017.3 beta and tried to open it in 2017.1.2p2 after I have the editor log here but I can't make anything out of it except a few warnings here and there. Could it be because of the ***Lighting data asset ‘LightingData’ is incompatible with the current Unity version. Please use Generate Lighting to rebuild the lighting data. Realtime Global Illumination cannot be used until the lighting data is rebuilt.*** warning? Here's the Log if anyone wanna take a look: [Log][1] [1]: https://pastebin.com/z6U5MAQv Thanks

Unity canvas - UI scale mode crush the app

$
0
0
I have weird problem. I have about three canvases in my scene and one of them is set to "scale with the scree" and all works fine. If I change the second one to "scale with the screen" and I try to run the app on android phone, it crushes as soon as it is done building (message on phone "app stopped working"). If I set it back to Constant pixel size it all run fine. Does any of you have a clue why it is like this ? I can`t find a reason. I don`t have any errors or anything, it seems to be problem with scale mode of particular canvas. Thanks for any help

Mac Symbol not found: _pthread_attr_set_qos_class_np Crash

$
0
0
A couple of users have gotten this hard crash on startup. Here is a dump from one of them. Any ideas? Thanks! Last login: Fri Oct 27 17:08:45 on ttys000 MacBook-Air-de-Marie:~ Marie$ /Users/Marie/Library/Application\ Support/Steam/steamapps/common/AntariaOnline/ao.app/Contents/MacOS/ao ; exit; Mono path[0] = '/Users/Marie/Library/Application Support/Steam/steamapps/common/AntariaOnline/ao.app/Contents/Resources/Data/Managed' Mono config path = '/Users/Marie/Library/Application Support/Steam/steamapps/common/AntariaOnline/ao.app/Contents/Mono/etc' dyld: lazy symbol binding failed: Symbol not found: _pthread_attr_set_qos_class_np Referenced from: /Users/Marie/Library/Application Support/Steam/steamapps/common/AntariaOnline/ao.app/Contents/MacOS/ao Expected in: /usr/lib/libSystem.B.dylib dyld: Symbol not found: _pthread_attr_set_qos_class_np Referenced from: /Users/Marie/Library/Application Support/Steam/steamapps/common/AntariaOnline/ao.app/Contents/MacOS/ao Expected in: /usr/lib/libSystem.B.dylib Trace/BPT trap: 5 logout [Opération terminée]

Unity loads a blank white screen then crashes

$
0
0
My Unity Engine opens with a blank white screen then crashed. Every time i open my project it does this. I cant make a bug report because their stupid "you havent told us enough" system doesnt work. It kinda sucks because i put hard work into this project and i havent been able to open it..

Help! Unity crashes on startup 2017.2

$
0
0
Help! Unity keeps crashing, I did all I could to find out but I'm stumped! This is what the error log says: ` Unity Editor [version: Unity 2017.2.0f3_46dda1414e51] KERNELBASE.dll caused an Unknown exception type (0xc06d007f) in module KERNELBASE.dll at 0033:b9813c58. Error occurred at 2017-10-31_160644. C:\Program Files\Unity\Editor\Unity.exe, run by XXXXXXXX. 36% memory in use. 8100 MB physical memory [5141 MB free]. 9380 MB paging file [6398 MB free]. 134217728 MB user address space [134216403 MB free]. Context: RDI: 0x835b0000 RSI: 0x00000000 RAX: 0x7d530000 RBX: 0x00000000 RCX: 0x00000000 RDX: 0x0000000c RIP: 0xb9813c58 RBP: 0x1188fb99 SegCs: 0x00000033 EFlags: 0x00000206 RSP: 0x1188fa50 SegSs: 0x0000002b R8: 0xbd3e93e0 R9: 0x00000000 R10: 0x00000000 R11: 0x00800000 R12: 0x934a87a8 R13: 0x934d05c0 R14: 0x00000013 R15: 0x934d0000 Bytes at CS:EIP: 48 8b 8c 24 c0 00 00 00 48 33 cc e8 d8 55 04 00 Stack: 0x1188fa50: 00000000 00000000 00000000 00000000 ................ 0x1188fa60: 00000000 00000000 835b0000 00007ff9 ..........[..... 0x1188fa70: c06d007f 00000000 00000000 00000000 ..m............. 0x1188fa80: b9813c58 00007ff9 00000001 00007ff9 X<.............. 0x1188fa90: 1188fb60 00000000 934d05c0 00007ff9 \`.........M..... 0x1188faa0: 00000000 00000000 b98048d6 00007ff9 .........H...... 0x1188fab0: 0000007f 00007ff9 00000013 00000000 ................ 0x1188fac0: 835b0000 00007ff9 934d0c24 00007ff9 ..[.....$.M..... 0x1188fad0: 00000000 00000000 b9831bc9 00007ff9 ................ 0x1188fae0: 835b0000 00007ff9 b9841c8f 00007ff9 ..[............. 0x1188faf0: 00000000 00000000 00000000 00000000 ................ 0x1188fb00: 00000000 00000000 932c6391 00007ff9 .........c,..... 0x1188fb10: d98cd9a8 0000e493 934d0c24 00007ff9 ........$.M..... 0x1188fb20: 00000000 00000000 932c63ec 00007ff9 .........c,..... 0x1188fb30: 00000000 00000000 00000000 00000000 ................ 0x1188fb40: 1188fb99 00000000 00000000 00000000 ................ 0x1188fb50: 1188fb60 00000000 00c817de 00000000 \`............... 0x1188fb60: 00000048 00000000 934d0000 00007ff9 H.........M..... 0x1188fb70: 934d05c0 00007ff9 93442e40 00007ff9 ..M.....@.D..... 0x1188fb80: 00000001 0000b950 934d0c24 00007ff9 ....P...$.M..... 0x1188fb90: 835b0000 00007ff9 00000000 00000000 ..[............. 0x1188fba0: 0000007f 00000000 1188fc18 00000000 ................ 0x1188fbb0: 00000000 00000000 00000000 00000000 ................ 0x1188fbc0: 00000000 00000000 00000000 00000000 ................ 0x1188fbd0: 00000000 00000000 934d0000 00007ff9 ..........M..... 0x1188fbe0: 934d08f8 00007ff9 934d05c0 00007ff9 ..M.......M..... 0x1188fbf0: 1188fd30 00000000 932c610d 00007ff9 0........a,..... 0x1188fc00: 00000000 00000000 00000000 00000000 ................ 0x1188fc10: 0fba9880 00000000 934d1960 00007ff9 ........\`.M..... 0x1188fc20: 00d1c540 00000000 9326e973 00007ff9 @.......s.&..... 0x1188fc30: 1168fec0 00000000 00000000 00000000 ..h............. 0x1188fc40: 00000000 00000000 7d530000 00007ff9 ..........S}.... 0x1188fc50: 00000000 00000000 00000000 00000000 ................ 0x1188fc60: 00000000 00000000 b97722b0 00007ff9 ........."w..... 0x1188fc70: 00000009 00000000 00000000 00000000 ................ 0x1188fc80: 006af540 00000000 93461028 00007ff9 @.j.....(.F..... 0x1188fc90: 9341488a 00007ff9 00000000 00000000 .HA............. 0x1188fca0: 1188fe88 00000000 00000000 00000000 ................ 0x1188fcb0: 00000000 00000000 00000000 00000000 ................ 0x1188fcc0: 00000000 00000000 bd2ea305 00007ff9 ................ 0x1188fcd0: 00000000 00000000 00000000 00000000 ................ 0x1188fce0: 00000000 00000000 00000000 00000000 ................ 0x1188fcf0: 006b0b70 00000000 00000000 00000000 p.k............. 0x1188fd00: 00000000 00000000 00000000 00000000 ................ 0x1188fd10: 00000000 00000000 00000000 00000000 ................ 0x1188fd20: 00000000 00000000 00000000 00000000 ................ 0x1188fd30: 00000000 00000000 00000000 00000000 ................ 0x1188fd40: 00000000 00000000 00000000 00000000 ................ 0x1188fd50: 00000000 00000000 00000000 00000000 ................ 0x1188fd60: 00000000 00000000 00000800 00000000 ................ 0x1188fd70: 93460c20 00007ff9 00000000 00000000 .F............. 0x1188fd80: 00000000 00000000 00000000 00000000 ................ 0x1188fd90: 00000000 00000000 00000000 00000000 ................ 0x1188fda0: 00000000 00000000 00000000 00000000 ................ 0x1188fdb0: 00000000 00000000 00000000 00000000 ................ 0x1188fdc0: 00000000 00000000 00000000 00000000 ................ 0x1188fdd0: 187cf45b 0000b950 00000000 00000000 [.|.P........... 0x1188fde0: 93460c20 00007ff9 93461028 00007ff9 .F.....(.F..... 0x1188fdf0: 00d42a30 00000000 00000000 00000000 0*.............. 0x1188fe00: 0000004f 00000000 0000004f 00000000 O.......O....... 0x1188fe10: 00000000 00000000 00000000 00000000 ................ 0x1188fe20: 00000000 00000000 00000008 00000000 ................ 0x1188fe30: 0fba93a0 00000000 9335579f 00007ff9 .........W5..... 0x1188fe40: 0000005e 00000000 0000005f 00000000 ^......._....... 0x1188fe50: 0fba9880 00000000 bd34b668 00007ff9 ........h.4..... 0x1188fe60: 0000005a 00000000 0000005f 00000000 Z......._....... 0x1188fe70: 0fc14690 00000000 00000001 00000000 .F.............. 0x1188fe80: 00000016 00000000 00000017 00000000 ................ 0x1188fe90: 93242ce3 00007ff9 9334df78 00007ff9 .,$.....x.4..... 0x1188fea0: 93242ce3 00007ff9 1168fd58 00000000 .,$.....X.h..... 0x1188feb0: 50688669 0000d6a1 00000000 00000000 i.hP............ 0x1188fec0: 00000000 00000000 932707bb 00007ff9 ..........'..... 0x1188fed0: 1168fec0 00000000 00000000 00000000 ..h............. 0x1188fee0: 00d1c540 00000000 00000000 00000000 @............... 0x1188fef0: 00000000 00000000 9326f429 00007ff9 ........).&..... 0x1188ff00: 0fc2ff90 00000000 00000000 00000000 ................ 0x1188ff10: 00000000 00000000 00000000 00000000 ................ 0x1188ff20: 00000000 00000000 933f3410 00007ff9 .........4?..... 0x1188ff30: 00000000 00000000 00000000 00000000 ................ 0x1188ff40: 00000000 00000000 00000000 00000000 ................ 0x1188ff50: 00000000 00000000 bcf08364 00007ff9 ........d....... 0x1188ff60: 00000000 00000000 00000000 00000000 ................ 0x1188ff70: 00000000 00000000 00000000 00000000 ................ 0x1188ff80: 00000000 00000000 bd347091 00007ff9 .........p4..... 0x1188ff90: 00000000 00000000 00000000 00000000 ................ 0x1188ffa0: 00000000 00000000 00000000 00000000 ................ 0x1188ffb0: 00000000 00000000 b9834e20 00007ff9 ........ N...... 0x1188ffc0: 1188ec70 00000000 1188ec70 00000000 p.......p....... 0x1188ffd0: 00000000 00000000 00000000 00000000 ................ 0x1188ffe0: 00000000 00000000 00000000 00000000 ................ 0x1188fff0: 00000000 00000000 00000000 00000000 ................ Module 1 C:\Program Files\Unity\Editor\OpenRL_pthread.dll Image Base: 0x80000000 Image Size: 0x0000f000 File Size: 42496 File Time: 2017-10-09_193122 Version: Company: Open Source Software community LGPL Product: POSIX Threads for Windows LPGL FileDesc: MS C 32 bit FileVer: 2.9.0.0 ProdVer: 2.9.0.0 Module 2 C:\Program Files\Unity\Editor\FreeImage.dll Image Base: 0x80000000 Image Size: 0x005e0000 File Size: 6125568 File Time: 2017-10-10_080736 Version: Company: FreeImage Product: FreeImage FileDesc: FreeImage library FileVer: 3.11.0.0 ProdVer: 3.11.0.0 Module 3 C:\WINDOWS\SYSTEM32\MSVCR100.dll Image Base: 0x76400000 Image Size: 0x000d2000 File Size: 829264 File Time: 2011-02-19_005232 Version: Company: Microsoft Corporation Product: Microsoft® Visual Studio® 2010 FileDesc: Microsoft® C Runtime Library FileVer: 10.0.40219.1 ProdVer: 10.0.40219.1 Module 4 C:\WINDOWS\SYSTEM32\MSVCP100.dll Image Base: 0x764e0000 Image Size: 0x00098000 File Size: 608080 File Time: 2011-02-19_225156 Version: Company: Microsoft Corporation Product: Microsoft® Visual Studio® 2010 FileDesc: Microsoft® C Runtime Library FileVer: 10.0.40219.1 ProdVer: 10.0.40219.1 Module 5 C:\Program Files\Bonjour\mdnsNSP.dll Image Base: 0x77000000 Image Size: 0x00026000 File Size: 132968 File Time: 2011-08-31_000532 Version: Company: Apple Inc. Product: Bonjour FileDesc: Bonjour Namespace Provider FileVer: 3.0.0.10 ProdVer: 3.0.0.10 == [end of error.log] == ` If anyone knows whats happening, please do not hesatate to help. thanks, Hoverth

Resources not working after unity crash

$
0
0
Hello everyone! I'm working on a project which references the Resources folder for several things. It's been working like a charm. However, today unity crashed in the middle of me working (not while in playmode). It has never happened to me before, but I figured that kind of thing happens after a while when the project gets bigger, so I didn't take much notice. However, ever since the crash all my references to the Resources folder have stopped working. I'm using 2017.2. Is this a terribly evil bug, or can I reset/change/do anything about it? P.S I recently upgraded from 5.6 to 2017.2 to avoid a IOS build problem. Could this be the issue? big thank you in advance!

Play Console ANR errors | PLEASE HELP

$
0
0
Hello, Could you please help me, I keep getting ANR errors in Google Play Developer Console of my game. I don't know what causes them. I keep getting mainly these kinds: 1. Input dispatching timed out (Waiting because no window has focus but there is a focused application that may eventually add a window when it finishes starting up.) 2. Input dispatching timed out (Waiting to send non-key event because the touched window has not finished processing certain input events that were delivered to it over 500.0ms ago. Wait queue length: 14. Wait queue head age: 5524.9ms.) 3. keyDispatchingTimedOut Please help me, my game is getting slowly popular and I would like to make it without any errors and crashes. I've integrated into my project AdMob, FireBase, Unity IAP, and Google Play Games and I'm using Unity version 2017. Thank you.

Npgsql dll working in Standalone Build but not in Editor

$
0
0
Hello. I'm currently using an Npgsql.dll which I have placed in my Plugins folder. I'm using it in two different projects. Both my projects work fine when built. The dll does its job and allows me to change my PostgreSQL database . The problem lies when I try to run the same scenes in the Editor. For the **first project**, I get a **MissingMethodException : Method not found : 'NpgsqlParameterCollection.AddWithValue** . The weird thing is that a few lines before, sever methods from the Npgsql library have been called and they never produced an error. For the **second project**, I got the same error if I use the same method. The game completely crashes though when I'm trying to read from the database. As you can see, the problem is probably caused by the Editor being unable to access parts of the library. For anyone wondering, the import settings for the dll are at default to all platforms and it's targeting .NET 3.5. If you have any ideas on why this is caused, I'd greatly appreciate it since it's quite nerve-wracking not being able to easily check a debug.

Unity3D crash after launching.

$
0
0
I have installed windows 10 few days ago and Unity3D today. Here is what I see after double-clicking unity icon: Between these screenshots white small unity window is displaying for ~1 second. ![alt text][1] ![alt text][2] [1]: /storage/temp/103270-1.png [2]: /storage/temp/103272-3.png
Viewing all 2383 articles
Browse latest View live


<script src="https://jsc.adskeeper.com/r/s/rssing.com.1596347.js" async> </script>