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This is a crash that was found in Google Play. Who can help me?

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Unity3d Version : Unity3d 2020.3.3f1 bin\aarch64-linux-android-addr2line.exe -f -C -e "Release\Symbols\arm64-v8a\libunity.sym.so" 0x1a0668 0xc05888 0x1a8a88 0x1a7ac4 0x6003c4 0x600734 0x52dc40 0x52dc74 0x52deb8 0x681e2c 0x6976f0 FireEvent(AnimationEvent&, Unity::Component&, AnimationState*, AnimatorStateInfo*, AnimatorClipInfo*) ??:? AnimationClip::FireAnimationEvents(AnimationClipEventInfo*, Unity::Component&) ??:? Animator::FireAnimationEvents(Animator::AnimatorJob&) ??:? Animator::UpdateAvatars(dynamic_array const&, bool, bool, bool) ??:? DirectorManager::ExecuteProcessCallbacks(DirectorStage) ??:? DirectorManager::ExecuteStage(DirectorStage) ??:? ExecutePlayerLoop(NativePlayerLoopSystem*) ??:? ExecutePlayerLoop(NativePlayerLoopSystem*) ??:? PlayerLoop() ??:?

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