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Can't launch Unity 2019, but unity 2021 works normally

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Unity 2019 shows it's splash screen for 5-10 seconds and closes then. Looks like some licensing problem, because 2019 version uses legacy licensing system. tried to remove licence, reinstall unity /unity hub, launch unity without hub. ---------- - Got editor log from 2019 version: Initiating legacy licensing module LICENSE SYSTEM [202297 4:32:44] Next license update check is after 2022-09-07T22:21:10 Built from '2019.2/staging' branch; Version is '2019.2.18f1 (bbf64de26e34) revision 12318285'; Using compiler version '191627012' OS: 'Windows 10 (10.0.0) 64bit' Language: 'ru' Physical Memory: 32677 MB BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 [Package Manager] Server::Start -- Port 53984 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2019.2.18f1\Editor\Unity.exe -projectpath C:\Old H\Unity projects\Annihilator-cannon -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-96per -hubSessionId 262df190-2e2b-****-8df4-c18c09a1bac4 -accessToken NYkORUSUMZHm*****sG8ArkoKSIfzS768WQ011f Exiting without the bug reporter. Application will terminate with return code 0 ---------- - and 2021 version: LICENSE SYSTEM [202297 4:21:10] Couldn't set permissions of the license file (Win32_AddFileAccessRights). LICENSE SYSTEM [202297 4:21:10] Current license is already valid and activated. Skipping license activation process (Provided username/password will be ignored). Built from '2021.3/staging' branch; Version is '2021.3.6f1 (7da38d85baf6) revision 8233869'; Using compiler version '192829333'; Build Type 'Release' OS: 'Windows 11 (10.0.22000) 64bit CoreSingleLanguage' Language: 'ru' Physical Memory: 32677 MB [Licensing::Module] Serial number assigned to: "F4-6FWD-CQ29-8754-UYU3-XXXX" BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0 [Package Manager] Server::Start -- Port 56335 was selected COMMAND LINE ARGUMENTS: C:\Program Files\Unity\Hub\Editor\2021.3.6f1\Editor\Unity.exe -projectpath C:\Old H\Unity projects\DeepWell3D -useHub -hubIPC -cloudEnvironment production -licensingIpc LicenseClient-96per -hubSessionId 262df190-2e2b-****-8df4-c18c09a1bac4 -accessToken NYkORUSUMZHm*****sG8ArkoKSIfzS768WQ011f Successfully changed project path to: C:\Old H\Unity projects\DeepWell3D C:/Old H/Unity projects/DeepWell3D [UnityMemory] Configuration Parameters - Can be set up in boot.config ... other loading data

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