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Unity MAC application quits on launch

I'm developing a game on for the Mac App Store with Unity and when I launch my build it literally then immediately closes itself... I don't even get to the splash screen and I don't even get a crash window or any notification. It appears in the dock for half a second and then just quits... :/ There's nothing related to the app within the diagnotics folder (~/Library/Logs/DiagnosticReports/) so I'm kind of stuck... it works fine within the Unity Editor and within a webplayer build... I've tried deleting the Application Saved State directory (~/Library/Saved Application State/) but that also hasn't rectified the issue... Anyone come across this or have any ideas?

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