Hello everyone,
There is a known bug for Unity.
If you Alt+Tab from full screen in Dx11 the game crashes:
http://issuetracker.unity3d.com/issues/cant-alt-tab-back-to-dx11-standalone
Until Unity decides that a bug like this is of very high priority (applications crashing is considered the most important issue in QA) I was wondering if it's any way around it?
Can I for example run the game in borderless window mode and it automatically stretches over the entire screen or something similar?
Anyone else encountered this problem and worked-around it?
Thank you a lot!
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