**Hello im 3d artist, for a project i downloaded new version 2021.3.20f.1. I tried to delete and download it again but doesn't solve the problem. When i open new project at urp 14 error appearing. (Didn't tried other templetes.) When i click start or try to quit unity crash happening. I will share my logs at bottom if anyone can help i will be glad thank you all !
My Crash Logs :**> [Licensing::Module] Trying to connect to existing licensing client channel...
[Licensing::IpcConnector] Successfully connected to the License Client on channel: "LicenseClient-Gökdeniz Duyar"
[Licensing::Client] Handshaking with LicensingClient:
Version: 1.12.0+3acf7bc
Session Id: 16a1637fadde4517be28288932452617
Correlation Id: 23b75a94d2a2612bd8f2b41ea09d19b0
External correlation Id: 7301414780406328925
Machine Id: L7/1V456pCSL/CUNywkMADsQdsQ=
[Licensing::Module] Successfully connected to LicensingClient on channel: "LicenseClient-Gökdeniz Duyar" (connect: 0.00s, validation: 0.01s, handshake: 0.78s)
[Licensing::IpcConnector] Successfully connected to the License Notification on channel: "LicenseClient-Gökdeniz Duyar-notifications"
Entitlement-based licensing initiated
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated the access token _Z7FL9gfoc...
[Licensing::Client] Successfully updated license
Built from '2021.3/staging' branch; Version is '2021.3.20f1 (577897200b8b) revision 5732503'; Using compiler version '192829333'; Build Type 'Release'
OS: 'Windows 10 (10.0.19044) 64bit Professional' Language: 'tr' Physical Memory: 16125 MB
[Licensing::Client] Successfully resolved entitlements
[Licensing::Module] Serial number assigned to: "F4-BMZ7-BMNC-WSVX-TZD9-XXXX"
BatchMode: 0, IsHumanControllingUs: 1, StartBugReporterOnCrash: 1, Is64bit: 1, IsPro: 0
[Package Manager] Server::Start -- Port 51871 was selected
COMMAND LINE ARGUMENTS:
C:\Program Files\Unity\Hub\Editor\2021.3.20f1\Editor\Unity.exe
-projectpath
C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym
-useHub
-hubIPC
-cloudEnvironment
production
-licensingIpc
LicenseClient-Gökdeniz Duyar
-hubSessionId
670a7510-caea-11ed-8059-67ed3bc92d26
-accessToken
_Z7FL9gfoce-fZfaDd0z8SW4JVD12-TFEuhVwdfbaAo011f
Successfully changed project path to: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym
C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym
[UnityMemory] Configuration Parameters - Can be set up in boot.config
"memorysetup-bucket-allocator-granularity=16"
"memorysetup-bucket-allocator-bucket-count=8"
"memorysetup-bucket-allocator-block-size=33554432"
"memorysetup-bucket-allocator-block-count=8"
"memorysetup-main-allocator-block-size=16777216"
"memorysetup-thread-allocator-block-size=16777216"
"memorysetup-gfx-main-allocator-block-size=16777216"
"memorysetup-gfx-thread-allocator-block-size=16777216"
"memorysetup-cache-allocator-block-size=4194304"
"memorysetup-typetree-allocator-block-size=2097152"
"memorysetup-profiler-bucket-allocator-granularity=16"
"memorysetup-profiler-bucket-allocator-bucket-count=8"
"memorysetup-profiler-bucket-allocator-block-size=33554432"
"memorysetup-profiler-bucket-allocator-block-count=8"
"memorysetup-profiler-allocator-block-size=16777216"
"memorysetup-profiler-editor-allocator-block-size=1048576"
"memorysetup-temp-allocator-size-main=16777216"
"memorysetup-job-temp-allocator-block-size=2097152"
"memorysetup-job-temp-allocator-block-size-background=1048576"
"memorysetup-job-temp-allocator-reduction-small-platforms=262144"
"memorysetup-temp-allocator-size-background-worker=32768"
"memorysetup-temp-allocator-size-job-worker=262144"
"memorysetup-temp-allocator-size-preload-manager=33554432"
"memorysetup-temp-allocator-size-nav-mesh-worker=65536"
"memorysetup-temp-allocator-size-audio-worker=65536"
"memorysetup-temp-allocator-size-cloud-worker=32768"
"memorysetup-temp-allocator-size-gi-baking-worker=262144"
"memorysetup-temp-allocator-size-gfx=262144"
Player connection [6376] Host "[IP] 192.168.1.34 [Port] 55496 [Flags] 2 [Guid] 2096612658 [EditorId] 2096612658 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6GDS0O6) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined multi-casting on [225.0.0.222:54997]...
Player connection [6376] Host "[IP] 192.168.1.34 [Port] 55496 [Flags] 2 [Guid] 2096612658 [EditorId] 2096612658 [Version] 1048832 [Id] WindowsEditor(7,DESKTOP-6GDS0O6) [Debug] 1 [PackageName] WindowsEditor [ProjectName] Editor" joined alternative multi-casting on [225.0.0.222:34997]...
[Licensing::Client] Successfully resolved entitlements
[Package Manager] Restoring resolved packages state from cache
[Licensing::Client] Successfully resolved entitlement details
[Package Manager]
Registered 49 packages:
Packages from [https://packages.unity.com]:
com.unity.collab-proxy@2.0.1 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.collab-proxy@2.0.1)
com.unity.ide.rider@3.0.18 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.ide.rider@3.0.18)
com.unity.ide.visualstudio@2.0.17 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.ide.visualstudio@2.0.17)
com.unity.ide.vscode@1.2.5 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.ide.vscode@1.2.5)
com.unity.test-framework@1.1.31 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.test-framework@1.1.31)
com.unity.textmeshpro@3.0.6 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.textmeshpro@3.0.6)
com.unity.timeline@1.6.4 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.timeline@1.6.4)
com.unity.visualscripting@1.8.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.visualscripting@1.8.0)
com.unity.ext.nunit@1.0.6 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.ext.nunit@1.0.6)
com.unity.mathematics@1.2.6 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.mathematics@1.2.6)
com.unity.burst@1.8.2 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.burst@1.8.2)
com.unity.searcher@4.9.1 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.searcher@4.9.1)
Built-in packages:
com.unity.render-pipelines.universal@12.1.10 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.render-pipelines.universal@12.1.10)
com.unity.ugui@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.ugui@1.0.0)
com.unity.modules.ai@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.ai@1.0.0)
com.unity.modules.androidjni@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.androidjni@1.0.0)
com.unity.modules.animation@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.animation@1.0.0)
com.unity.modules.assetbundle@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.assetbundle@1.0.0)
com.unity.modules.audio@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.audio@1.0.0)
com.unity.modules.cloth@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.cloth@1.0.0)
com.unity.modules.director@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.director@1.0.0)
com.unity.modules.imageconversion@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.imageconversion@1.0.0)
com.unity.modules.imgui@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.imgui@1.0.0)
com.unity.modules.jsonserialize@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.jsonserialize@1.0.0)
com.unity.modules.particlesystem@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.particlesystem@1.0.0)
com.unity.modules.physics@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.physics@1.0.0)
com.unity.modules.physics2d@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.physics2d@1.0.0)
com.unity.modules.screencapture@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.screencapture@1.0.0)
com.unity.modules.terrain@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.terrain@1.0.0)
com.unity.modules.terrainphysics@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.terrainphysics@1.0.0)
com.unity.modules.tilemap@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.tilemap@1.0.0)
com.unity.modules.ui@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.ui@1.0.0)
com.unity.modules.uielements@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.uielements@1.0.0)
com.unity.modules.umbra@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.umbra@1.0.0)
com.unity.modules.unityanalytics@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.unityanalytics@1.0.0)
com.unity.modules.unitywebrequest@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.unitywebrequest@1.0.0)
com.unity.modules.unitywebrequestassetbundle@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.unitywebrequestassetbundle@1.0.0)
com.unity.modules.unitywebrequestaudio@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.unitywebrequestaudio@1.0.0)
com.unity.modules.unitywebrequesttexture@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.unitywebrequesttexture@1.0.0)
com.unity.modules.unitywebrequestwww@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.unitywebrequestwww@1.0.0)
com.unity.modules.vehicles@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.vehicles@1.0.0)
com.unity.modules.video@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.video@1.0.0)
com.unity.modules.vr@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.vr@1.0.0)
com.unity.modules.wind@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.wind@1.0.0)
com.unity.modules.xr@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.xr@1.0.0)
com.unity.modules.subsystems@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.subsystems@1.0.0)
com.unity.modules.uielementsnative@1.0.0 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.modules.uielementsnative@1.0.0)
com.unity.render-pipelines.core@12.1.10 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.render-pipelines.core@12.1.10)
com.unity.shadergraph@12.1.10 (location: C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.shadergraph@12.1.10)
[Subsystems] No new subsystems found in resolved package list.
Package Manager log level set to [2]
[Package Manager] Done registering packages in 0.06s seconds
Refreshing native plugins compatible for Editor in 5.46 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Initialize engine version: 2021.3.20f1 (577897200b8b)
[Subsystems] Discovering subsystems at path C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/Resources/UnitySubsystems
[Subsystems] Discovering subsystems at path C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Assets
GfxDevice: creating device client; threaded=1; jobified=0
Direct3D:
Version: Direct3D 11.0 [level 11.1]
Renderer: NVIDIA GeForce RTX 3060 Ti (ID=0x2489)
Vendor: NVIDIA
VRAM: 8038 MB
Driver: 31.0.15.3141
[Licensing::Client] Successfully resolved entitlements
Initialize mono
Mono path[0] = 'C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/Managed'
Mono path[1] = 'C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/MonoBleedingEdge/lib/mono/unityjit-win32'
Mono config path = 'C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/MonoBleedingEdge/etc'
Using monoOptions --debugger-agent=transport=dt_socket,embedding=1,server=y,suspend=n,address=127.0.0.1:56592
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
Using cacheserver namespaces - metadata:defaultmetadata, artifacts:defaultartifacts
ImportWorker Server TCP listen port: 0
AcceleratorClientConnectionCallback - disconnected - :0
Begin MonoManager ReloadAssembly
Registering precompiled unity dll's ...
Register platform support module: C:/Program Files/Unity/Hub/Editor/2021.3.20f1/Editor/Data/PlaybackEngines/WindowsStandaloneSupport/UnityEditor.WindowsStandalone.Extensions.dll
Registered in 0.003918 seconds.
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 2.35 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
Mono: successfully reloaded assembly
- Completed reload, in 0.365 seconds
Domain Reload Profiling:
ReloadAssembly (365ms)
BeginReloadAssembly (55ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (0ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (1ms)
EndReloadAssembly (242ms)
LoadAssemblies (53ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (69ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (17ms)
SetupLoadedEditorAssemblies (120ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (5ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (2ms)
BeforeProcessingInitializeOnLoad (1ms)
ProcessInitializeOnLoadAttributes (80ms)
ProcessInitializeOnLoadMethodAttributes (32ms)
AfterProcessingInitializeOnLoad (0ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (0ms)
Platform modules already initialized, skipping
[Licensing::Client] Successfully resolved entitlements
Application.AssetDatabase Initial Refresh Start
Registering precompiled user dll's ...
Registered in 0.005175 seconds.
Starting: C:\Program Files\Unity\Hub\Editor\2021.3.20f1\Editor\Data\bee_backend.exe --profile="Library/Bee/backend_profiler0.traceevents" --stdin-canary --dagfile="Library/Bee/1900b0aE.dag" --continue-on-failure ScriptAssemblies
WorkingDir: C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym
ExitCode: 0 Duration: 0s84ms
*** Tundra build success (0.04 seconds), 0 items updated, 517 evaluated
AssetDatabase: script compilation time: 0.315277s
Begin MonoManager ReloadAssembly
Symbol file LoadedFromMemory doesn't match image C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 80.29 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:RequestSetProtocolVersion(Int32)
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:RequestSetProtocolVersion (int) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:653)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:IsApiAvailable(String)
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:IsApiAvailable (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:641)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:VersionNotify(String)
Unity.Burst.Editor.BurstLoader:VersionUpdateCheck()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:VersionNotify (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:545)
Unity.Burst.Editor.BurstLoader:VersionUpdateCheck () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:72)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:SetDefaultOptions()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:SetDefaultOptions () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:487)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:DomainReload()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:DomainReload () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:541)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SetProfilerCallbacks()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SetProfilerCallbacks () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:748)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:IsApiAvailable(String)
Unity.Burst.BurstCompiler:InitialiseDebuggerHooks()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:IsApiAvailable (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:641)
Unity.Burst.BurstCompiler:InitialiseDebuggerHooks () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:637)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
Mono: successfully reloaded assembly
- Completed reload, in 1.030 seconds
Domain Reload Profiling:
ReloadAssembly (1031ms)
BeginReloadAssembly (85ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (4ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (17ms)
EndReloadAssembly (881ms)
LoadAssemblies (58ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (189ms)
ReleaseScriptCaches (0ms)
RebuildScriptCaches (38ms)
SetupLoadedEditorAssemblies (562ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (3ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (80ms)
BeforeProcessingInitializeOnLoad (63ms)
ProcessInitializeOnLoadAttributes (356ms)
ProcessInitializeOnLoadMethodAttributes (55ms)
AfterProcessingInitializeOnLoad (4ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (4ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.003479 seconds.
Asset Pipeline Refresh: Total: 2.482 seconds - Initiated by InitialRefreshV2(ForceSynchronousImport)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=439 ms
Asset DB Callback time: managed=19 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1104 ms, compile time=317 ms, other=602 ms
Project Asset Count: scripts=6131, non-scripts=1857
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 1
InvokeBeforeRefreshCallbacks: 0.287ms
ApplyChangesToAssetFolders: 0.044ms
Scan: 208.359ms
OnSourceAssetsModified: 0.000ms
InitializeImportedAssetsSnapshot: 8.129ms
GetAllGuidsForCategorization: 0.576ms
CategorizeAssets: 164.101ms
ImportOutOfDateAssets: 2060.396ms (1741.718ms without children)
CompileScripts: 316.503ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.269ms
InitializingProgressBar: 0.019ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.614ms
OnDemandSchedulerStart: 0.274ms
ReloadSourceAssets: 0.507ms
UnloadImportedAssets: 16.731ms
PostProcessAllAssets: 19.289ms
GatherAllCurrentPrimaryArtifactRevisions: 0.000ms
UnloadStreamsBegin: 0.828ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 1.543ms
GetLoadedSourceAssetsSnapshot: 0.721ms
PersistCurrentRevisions: 0.291ms
UnloadStreamsEnd: 0.025ms
GenerateScriptTypeHashes: 2.595ms
Untracked: 19.774ms
Application.AssetDatabase Initial Refresh End
Launched and connected shader compiler UnityShaderCompiler.exe after 0.03 seconds
Scanning for USB devices : 1.163ms
Initializing Unity extensions:
[Licensing::Client] Successfully resolved entitlements
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-Drink For Gym
ProgressiveSceneManager::Cancel()
Unloading 234 Unused Serialized files (Serialized files now loaded: 0)
Unloading 270 unused Assets / (1.4 MB). Loaded Objects now: 5693.
Memory consumption went from 155.8 MB to 154.4 MB.
Total: 3.278200 ms (FindLiveObjects: 0.247400 ms CreateObjectMapping: 0.160000 ms MarkObjects: 2.462300 ms DeleteObjects: 0.407900 ms)
[LAYOUT] About to load UserSettings\Layouts\default-2021.dwlt, keepMainWindow=False
Initialized touch support.
Initialized touch support.
Initialized touch support.
Initialized touch support.
Initialized touch support.
Initialized touch support.
[MODES] ModeService[default].InitializeCurrentMode
[MODES] ModeService[default].RaiseModeChanged(default, default)
IsTimeToCheckForNewEditor: Update time 1679738107 current 1679735681
Initializing input.
Input initialized.
[Project] Loading completed in 8.552 seconds
Project init time: 0.000 seconds
Template init time: 0.000 seconds
Package Manager init time: 0.000 seconds
Asset Database init time: 0.000 seconds
Global illumination init time: 0.000 seconds
Assemblies load time: 0.000 seconds
Unity extensions init time: 0.001 seconds
Asset Database refresh time: 0.000 seconds
Scene opening time: 0.000 seconds
Created GICache directory at C:/Users/Gökdeniz/AppData/LocalLow/Unity/Caches/GiCache. Took: 0.012s, timestamps: [8.980 - 8.992]
gi::BakeBackendSwitch: switching bake backend from 3 to 1.
[00:00:01] Builtin Sky manager started.
[00:00:01] Finished 1 Bake Ambient Probe job (0.00s execute, 0.00s integrate, 0.25s wallclock)
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated access token: "_Z7FL9gf"... (expires: 2024-03-25 09:14:42 GMT)
Registering precompiled user dll's ...
Registered in 0.003347 seconds.
Asset Pipeline Refresh: Total: 0.031 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
[Licensing::Client] Successfully updated the access token
[Licensing::Module] Successfully updated access token: "_Z7FL9gf"... (expires: 2024-03-25 09:14:43 GMT)
Asset Pipeline Refresh: Total: 0.003 seconds - Initiated by RefreshV2(AllowForceSynchronousImport)
Reloading assemblies for play mode.
Registering precompiled user dll's ...
Registered in 0.003329 seconds.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Assertion failed on expression: 'exception == SCRIPTING_NULL'
Symbol file LoadedFromMemory doesn't match image C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 2.57 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:RequestSetProtocolVersion(Int32)
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:RequestSetProtocolVersion (int) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:653)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:IsApiAvailable(String)
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:IsApiAvailable (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:641)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:VersionNotify(String)
Unity.Burst.Editor.BurstLoader:VersionUpdateCheck()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:VersionNotify (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:545)
Unity.Burst.Editor.BurstLoader:VersionUpdateCheck () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:72)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:SetDefaultOptions()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:SetDefaultOptions () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:487)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:DomainReload()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:DomainReload () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:541)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SetProfilerCallbacks()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SetProfilerCallbacks () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:748)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.CommandBuilder:SendToCompiler()
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:IsApiAvailable(String)
Unity.Burst.BurstCompiler:InitialiseDebuggerHooks()
Unity.Burst.Editor.BurstLoader:.cctor()
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(IntPtr)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor(RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes(Type[])
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler/CommandBuilder:SendToCompiler () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:97)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:IsApiAvailable (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:641)
Unity.Burst.BurstCompiler:InitialiseDebuggerHooks () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:637)
Unity.Burst.Editor.BurstLoader:.cctor () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:213)
System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor (System.RuntimeTypeHandle)
UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes (System.Type[])
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
[MODES] ModeService[none].Initialize
[MODES] ModeService[none].LoadModes
[MODES] Loading mode Default (0) for mode-current-id-Drink For Gym
Mono: successfully reloaded assembly
- Completed reload, in 1.167 seconds
Domain Reload Profiling:
ReloadAssembly (1167ms)
BeginReloadAssembly (231ms)
ExecutionOrderSort (0ms)
DisableScriptedObjects (17ms)
BackupInstance (0ms)
ReleaseScriptingObjects (0ms)
CreateAndSetChildDomain (144ms)
EndReloadAssembly (874ms)
LoadAssemblies (58ms)
RebuildTransferFunctionScriptingTraits (0ms)
SetupTypeCache (167ms)
ReleaseScriptCaches (2ms)
RebuildScriptCaches (38ms)
SetupLoadedEditorAssemblies (279ms)
LogAssemblyErrors (0ms)
InitializePlatformSupportModulesInManaged (4ms)
SetLoadedEditorAssemblies (0ms)
RefreshPlugins (3ms)
BeforeProcessingInitializeOnLoad (61ms)
ProcessInitializeOnLoadAttributes (155ms)
ProcessInitializeOnLoadMethodAttributes (50ms)
AfterProcessingInitializeOnLoad (5ms)
EditorAssembliesLoaded (0ms)
ExecutionOrderSort2 (0ms)
AwakeInstancesAfterBackupRestoration (242ms)
Platform modules already initialized, skipping
Registering precompiled user dll's ...
Registered in 0.003151 seconds.
Asset Pipeline Refresh: Total: 1.300 seconds - Initiated by StopAssetImportingV2(ForceSynchronousImport | ForceDomainReload)
Summary:
Imports: total=0 (actual=0, local cache=0, cache server=0)
Asset DB Process Time: managed=0 ms, native=102 ms
Asset DB Callback time: managed=22 ms, native=0 ms
Scripting: domain reloads=1, domain reload time=1173 ms, compile time=1 ms, other=0 ms
Project Asset Count: scripts=6131, non-scripts=1857
Asset File Changes: new=0, changed=0, moved=0, deleted=0
Scan Filter Count: 0
InvokeBeforeRefreshCallbacks: 0.306ms
ApplyChangesToAssetFolders: 0.044ms
Scan: 0.000ms
OnSourceAssetsModified: 0.000ms
InitializeImportedAssetsSnapshot: 9.274ms
GetAllGuidsForCategorization: 0.432ms
CategorizeAssets: 73.173ms
ImportOutOfDateAssets: 1179.475ms (1176.456ms without children)
CompileScripts: 1.121ms
EnsureUptoDateAssetsAreRegisteredWithGuidPM: 1.030ms
InitializingProgressBar: 0.000ms
PostProcessAllAssetNotificationsAddChangedAssets: 0.629ms
OnDemandSchedulerStart: 0.237ms
ReloadSourceAssets: 1.359ms
UnloadImportedAssets: 0.745ms
PostProcessAllAssets: 22.702ms
GatherAllCurrentPrimaryArtifactRevisions: 0.225ms
UnloadStreamsBegin: 0.032ms
LoadedImportedAssetsSnapshotReleaseGCHandles: 1.369ms
GetLoadedSourceAssetsSnapshot: 1.053ms
PersistCurrentRevisions: 0.276ms
UnloadStreamsEnd: 0.023ms
GenerateScriptTypeHashes: 1.677ms
Untracked: 32.479ms
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 2.512 ms
Integration: 28.488 ms
Integration of assets: 0.002 ms
Thread Wait Time: 0.003 ms
Total Operation Time: 31.004 ms
Setting up 6 worker threads for Enlighten.
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly(MethodInfo, String)
Unity.Burst.BurstCompiler:SendRawCommandToCompiler(String)
Unity.Burst.BurstCompiler:SendCommandToCompiler(String, String)
Unity.Burst.BurstCompiler:UnloadAdditionalLibraries()
Unity.Burst.Editor.BurstLoader:EditorApplicationOnPlayModeStateChanged(PlayModeStateChange)
UnityEditor.EditorApplication:Internal_PlayModeStateChanged(PlayModeStateChange)
UnityEditor.EditorApplication:set_isPlaying(Boolean)
UnityEditor.EditorApplication:ExitPlaymode()
UnityEditor.Toolbars.PlayModeButtons:OnPlayButtonValueChanged(ChangeEvent`1)
UnityEngine.UIElements.EventCallbackFunctor`1:Invoke(EventBase, PropagationPhase)
UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacks(EventBase, PropagationPhase)
UnityEngine.UIElements.CallbackEventHandler:HandleEvent(EventBase)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent(EventBase)
UnityEngine.UIElements.DefaultDispatchingStrategy:DispatchEvent(EventBase, IPanel)
UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies(EventBase, IPanel, Boolean)
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel)
UnityEngine.UIElements.EventDispatcher:ProcessEventQueue()
UnityEngine.UIElements.EventDispatcher:OpenGate()
UnityEngine.UIElements.EventDispatcherGate:Dispose()
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel)
UnityEngine.UIElements.EventDispatcher:ProcessEventQueue()
UnityEngine.UIElements.EventDispatcher:OpenGate()
UnityEngine.UIElements.EventDispatcherGate:Dispose()
UnityEngine.UIElements.EventDispatcher:ProcessEvent(EventBase, IPanel)
UnityEngine.UIElements.EventDispatcher:Dispatch(EventBase, IPanel, DispatchMode)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent(EventBase, DispatchMode)
UnityEngine.UIElements.UIElementsUtility:DoDispatch(BaseVisualElementPanel)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent(Int32, IntPtr, Boolean&)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent(Int32, IntPtr)
UnityEngine.UIElements.<>c:<.cctor>b__1_2(Int32, IntPtr)
UnityEngine.GUIUtility:ProcessEvent(Int32, IntPtr, Boolean&)
Assertion failed on expression: 'exception == SCRIPTING_NULL'
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Unity.Burst.BurstCompiler:SendRawCommandToCompiler (string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:770)
Unity.Burst.BurstCompiler:SendCommandToCompiler (string,string) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:784)
Unity.Burst.BurstCompiler:UnloadAdditionalLibraries () (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs:629)
Unity.Burst.Editor.BurstLoader:EditorApplicationOnPlayModeStateChanged (UnityEditor.PlayModeStateChange) (at C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/Editor/BurstLoader.cs:395)
UnityEditor.EditorApplication:Internal_PlayModeStateChanged (UnityEditor.PlayModeStateChange)
UnityEditor.EditorApplication:ExitPlaymode ()
UnityEditor.Toolbars.PlayModeButtons:OnPlayButtonValueChanged (UnityEngine.UIElements.ChangeEvent`1)
UnityEngine.UIElements.EventCallbackFunctor`1:Invoke (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase)
UnityEngine.UIElements.EventCallbackRegistry:InvokeCallbacks (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.PropagationPhase)
UnityEngine.UIElements.CallbackEventHandler:HandleEvent (UnityEngine.UIElements.EventBase)
UnityEngine.UIElements.EventDispatchUtilities:PropagateEvent (UnityEngine.UIElements.EventBase)
UnityEngine.UIElements.DefaultDispatchingStrategy:DispatchEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
UnityEngine.UIElements.EventDispatcher:ApplyDispatchingStrategies (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,bool)
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
UnityEngine.UIElements.EventDispatcher:OpenGate ()
UnityEngine.UIElements.EventDispatcherGate:Dispose ()
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
UnityEngine.UIElements.EventDispatcher:ProcessEventQueue ()
UnityEngine.UIElements.EventDispatcher:OpenGate ()
UnityEngine.UIElements.EventDispatcherGate:Dispose ()
UnityEngine.UIElements.EventDispatcher:ProcessEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel)
UnityEngine.UIElements.EventDispatcher:Dispatch (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.IPanel,UnityEngine.UIElements.DispatchMode)
UnityEngine.UIElements.BaseVisualElementPanel:SendEvent (UnityEngine.UIElements.EventBase,UnityEngine.UIElements.DispatchMode)
UnityEngine.UIElements.UIElementsUtility:DoDispatch (UnityEngine.UIElements.BaseVisualElementPanel)
UnityEngine.UIElements.UIElementsUtility:UnityEngine.UIElements.IUIElementsUtility.ProcessEvent (int,intptr,bool&)
UnityEngine.UIElements.UIEventRegistration:ProcessEvent (int,intptr)
UnityEngine.UIElements.UIEventRegistration/<>c:<.cctor>b__1_2 (int,intptr)
UnityEngine.GUIUtility:ProcessEvent (int,intptr,bool&)
[C:/Users/Gökdeniz/Desktop/HyperCasual/Git Kaynak/drinkforgym/Library/PackageCache/com.unity.burst@1.8.2/Runtime/BurstCompiler.cs line 770]
Unloading 23 Unused Serialized files (Serialized files now loaded: 0)
Loaded scene 'Temp/__Backupscenes/0.backup'
Deserialize: 0.476 ms
Integration: 5.698 ms
Integration of assets: 0.001 ms
Thread Wait Time: 0.004 ms
Total Operation Time: 6.179 ms
Unloading 45 unused Assets / (45.2 KB). Loaded Objects now: 6578.
Memory consumption went from 163.3 MB to 163.2 MB.
Total: 4.754600 ms (FindLiveObjects: 0.305800 ms CreateObjectMapping: 0.169000 ms MarkObjects: 4.205900 ms DeleteObjects: 0.073400 ms)
Reloading assemblies for play mode.
Registering precompiled user dll's ...
Registered in 0.003301 seconds.
Reloading assemblies after forced synchronous recompile.
Begin MonoManager ReloadAssembly
FormatException: Input string was not in a correct format.
at System.Number.ThrowOverflowOrFormatException (System.Boolean overflow, System.String overflowResourceKey) [0x0001a] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Number.ParseInt32 (System.ReadOnlySpan`1[T] value, System.Globalization.NumberStyles styles, System.Globalization.NumberFormatInfo info) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at System.Int32.Parse (System.String s) [0x00016] in <88e4733ac7bc4ae1b496735e6b83bbd3>:0
at Unity.Burst.BurstCompilerOptionsInternal.DeserialiseStringArraySafe (System.String input) [0x00025] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.GetAssemblyPaths (System.String folders) [0x0001c] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.EnsureLibraryCacheLoaded (System.String assemblyPaths) [0x0001f] in :0
at Burst.Compiler.IL.Jit.JitCompilerService.CompileInternal (System.String fullMethodName, System.String assemblyPaths, System.IntPtr userdata, Unity.Burst.NativeDumpFlags dumpFlags, System.IntPtr compilerCallbackPointer, System.IntPtr logCallBack, System.String compilerFlags) [0x000c1] in :0
Assertion failed on expression: 'exception == SCRIPTING_NULL'
Symbol file LoadedFromMemory doesn't match image C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\YamlDotNet\Unity.VisualScripting.YamlDotNet.dll
Symbol file LoadedFromMemory doesn't match image C:\Users\Gökdeniz\Desktop\HyperCasual\Git Kaynak\drinkforgym\Library\PackageCache\com.unity.visualscripting@1.8.0\Editor\VisualScripting.Core\Dependencies\DotNetZip\Unity.VisualScripting.IonicZip.dll
Native extension for WindowsStandalone target not found
Refreshing native plugins compatible for Editor in 2.54 ms, found 3 plugins.
Preloading 0 native plugins for Editor in 0.00 ms.
=================================================================
Native Crash Reporting
=================================================================
Got a UNKNOWN while executing native code. This usually indicates
a fatal error in the mono runtime or one of the native libraries
used by your application.
=================================================================
=================================================================
Managed Stacktrace:
=================================================================
at <0xffffffff>
at Unity.Burst.LowLevel.BurstCompilerService:GetDisassembly <0x00094>
at Unity.Burst.BurstCompiler:SendRawCommandToCompiler <0x0005a>
at CommandBuilder:SendToCompiler <0x00032>
at Unity.Burst.BurstCompiler:SendCommandToCompiler <0x00082>
at Unity.Burst.BurstCompiler:RequestSetProtocolVersion <0x00132>
at Unity.Burst.Editor.BurstLoader:.cctor <0x0037a>
at System.Object:runtime_invoke_void <0x0007c>
at <0xffffffff>
at System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor <0x00069>
at System.Runtime.CompilerServices.RuntimeHelpers:RunClassConstructor <0x0003a>
at UnityEditor.EditorAssemblies:ProcessInitializeOnLoadAttributes <0x0059a>
at :runtime_invoke_void_object <0x00087>
=================================================================
Received signal SIGSEGV
Obtained 64 stack frames
0x00007ff8fa82ad3c (mono-2.0-bdwgc) [mono-hash.c:122] mono_g_hash_table_find_slot
0x00007ff8fa8a1154 (mono-2.0-bdwgc) [reflection.c:491] mono_type_get_object_checked
0x00007ff8fa83cabe (mono-2.0-bdwgc) [object.c:2280] mono_class_create_runtime_vtable
0x00007ff8fa944e20 (mono-2.0-bdwgc) [method-to-ir.c:9027] mono_method_to_ir
0x00007ff8fa8f5580 (mono-2.0-bdwgc) [mini.c:3492] mini_method_compile
0x00007ff8fa8f7127 (mono-2.0-bdwgc) [mini.c:4086] mono_jit_compile_method_inner
0x00007ff8fa8fdddc (mono-2.0-bdwgc) [mini-runtime.c:2700] mono_jit_compile_method_with_opt
0x00007ff8fa8ff828 (mono-2.0-bdwgc) [mini-runtime.c:3309] mono_jit_runtime_invoke
0x00007ff8fa83e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007ff8fa839810 (mono-2.0-bdwgc) [object.c:563] mono_runtime_class_init_full
0x00007ff8fa9544c2 (mono-2.0-bdwgc) [method-to-ir.c:9929] mono_method_to_ir
0x00007ff8fa8f5580 (mono-2.0-bdwgc) [mini.c:3492] mini_method_compile
0x00007ff8fa8f7127 (mono-2.0-bdwgc) [mini.c:4086] mono_jit_compile_method_inner
0x00007ff8fa8fdddc (mono-2.0-bdwgc) [mini-runtime.c:2700] mono_jit_compile_method_with_opt
0x00007ff8fa8ff828 (mono-2.0-bdwgc) [mini-runtime.c:3309] mono_jit_runtime_invoke
0x00007ff8fa83e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007ff8fa83e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff7bb9e07f4 (Unity) scripting_method_invoke
0x00007ff7bb9bfff4 (Unity) ScriptingInvocation::Invoke
0x00007ff7bb9bac1a (Unity) ScriptingInvocation::Invoke
0x00007ff7bbb07278 (Unity) Scripting::UnityEngine::DebugProxy::CallOverridenDebugHandler
0x00007ff7bb9c067c (Unity) Scripting::LogException
0x00007ff7bb9c0052 (Unity) ScriptingInvocation::Invoke
0x00007ff7bb376210 (Unity) BurstCompilerService::CompileAsync
0x00007ff7bb376fca (Unity) BurstCompilerService::GetDisassembly
0x00007ff7bac0dfe4 (Unity) BurstCompilerService_CUSTOM_GetDisassembly
0x00000197361e4a85 (())
0x00000197361e495b (())
0x00000197361e7253 (())
0x00000197361e4853 (())
0x00000197361e3fa3 (())
0x00000197361e22ab (())
0x00000197361e2a6d (())
0x00007ff8fa8ffeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007ff8fa83e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007ff8fa839810 (mono-2.0-bdwgc) [object.c:563] mono_runtime_class_init_full
0x00007ff8fa7a6290 (mono-2.0-bdwgc) [icall-def.h:756] ves_icall_System_Runtime_CompilerServices_RuntimeHelpers_RunClassConstructor_raw
0x0000019736f1dbfa (())
0x0000019736f1db0b (())
0x0000019736f1cb1b (())
0x0000019736f71ae8 (())
0x00007ff8fa8ffeb4 (mono-2.0-bdwgc) [mini-runtime.c:3445] mono_jit_runtime_invoke
0x00007ff8fa83e764 (mono-2.0-bdwgc) [object.c:3066] do_runtime_invoke
0x00007ff8fa83e8fc (mono-2.0-bdwgc) [object.c:3113] mono_runtime_invoke
0x00007ff7bb9e07f4 (Unity) scripting_method_invoke
0x00007ff7bb9bfff4 (Unity) ScriptingInvocation::Invoke
0x00007ff7bb9babf5 (Unity) ScriptingInvocation::Invoke
0x00007ff7bbafd293 (Unity) Scripting::UnityEditor::EditorAssembliesProxy::ProcessInitializeOnLoadAttributes
0x00007ff7bb9b4e3b (Unity) MonoManager::SetupLoadedEditorAssemblies
0x00007ff7bb9aa92d (Unity) MonoManager::EndReloadAssembly
0x00007ff7bb9b24b8 (Unity) MonoManager::ReloadAssembly
0x00007ff7bc9043cd (Unity) Internal_ADB_Only_ReloadAllUsedAssemblies
0x00007ff7bcdc414a (Unity) ImportOutOfDateAssets
0x00007ff7bcdcfff3 (Unity) RefreshInternalV2
0x00007ff7bcdd78fb (Unity) StopAssetImportingV2Internal
0x00007ff7bc8df7e6 (Unity) EditorSceneManager::RestoreSceneBackups
0x00007ff7bc5e7b35 (Unity) PlayerLoopController::EnterPlayMode
0x00007ff7bc5f79d7 (Unity) PlayerLoopController::SetIsPlaying
0x00007ff7bc5f9e94 (Unity) Application::TickTimer
0x00007ff7bca4ff2a (Unity) MainMessageLoop
0x00007ff7bca547fb (Unity) WinMain
0x00007ff7bde1d0ee (Unity) __scrt_common_main_seh
0x00007ff9800a7614 (KERNEL32) BaseThreadInitThunk
0x00007ff9811826a1 (ntdll) RtlUserThreadStart> Blockquote
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