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DirectX 12 problems in builded unity game

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Hello everyone, I'm working with my game which uses HDRP. Today I switched my project from DX11 to DX12. Project switched to DX12 without any issues. In Editor everything works fine without errors and warnings. When I built my game it loads first scene (It's a simple menu screen) **BUT** when I trying to load next scene, my game crashes after few seconds. **No crashes were in DX11**.

In Internet I found nothing about this problem. And my graphics card (*GTX 1650ti*) drivers were updated.

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