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IOS Crash with stack only related with unity itself

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Hi, I have a crash with only unity stacks, do you know in which Situation this would happen ? Incident Identifier: TODO CrashReporter Key: TODO Hardware Model: iPhone3,1 Process: iosky [331] Path: /var/mobile/Applications/294A7C95-4A01-497F-8B9F-781A4AD74A06/iosky.app/iosky Identifier: com.crisisfire.iosky Version: 1.0 Code Type: ARM Parent Process: launchd [1] Date/Time: 2014-05-13 19:24:03 +0000 OS Version: iPhone OS 7.1.1 (11D201) Report Version: 104 Exception Type: SIGTRAP Exception Codes: #0 at 0x9bec28 Crashed Thread: 0 Thread 0 Crashed: 0 iosky 0x009bec28 CrashedCheckBellowForHintsWhy() (CrashReporter.mm:73) 1 iosky 0x008f626c m_wrapper_runtime_invoke_object_runtime_invoke_dynamic_intptr_intptr_intptr_intptr + 204 2 iosky 0x00ed74ec mono_jit_runtime_invoke + 2156 3 iosky 0x00f794e4 mono_runtime_invoke + 136 4 iosky 0x00f79668 mono_runtime_delegate_invoke + 132 5 iosky 0x00f7d8dc call_unhandled_exception_delegate + 344 6 iosky 0x00f7f7f0 mono_unhandled_exception + 332 7 iosky 0x00ee7668 mono_handle_exception_internal + 956 8 iosky 0x00ee7f00 mono_handle_exception + 68 9 iosky 0x00f0367c mono_arch_handle_exception + 104 10 iosky 0x00ed7c58 mono_sigsegv_signal_handler + 276 11 libsystem_platform.dylib 0x39aebf93 0x39ae8000 + 16275 12 iosky 0x00b12190 scripting_method_invoke(ScriptingMethod*, MonoObject*, ScriptingArguments&, MonoException**) (ScriptingBackendApi_Mono.cpp:184) 13 iosky 0x00b12190 scripting_method_invoke(ScriptingMethod*, MonoObject*, ScriptingArguments&, MonoException**) (ScriptingBackendApi_Mono.cpp:184) 14 iosky 0x00b95c64 ScriptingInvocationNoArgs::Invoke(MonoException**) (ScriptingInvocationNoArgs.cpp:104) 15 iosky 0x00b95c20 ScriptingInvocationNoArgs::Invoke() (ScriptingInvocationNoArgs.cpp:79) 16 iosky 0x00b8a130 MonoBehaviour::CallUpdateMethod(int) (MonoBehaviour.cpp:612) 17 iosky 0x00b8a15c MonoBehaviour::LateUpdate() (MonoBehaviour.cpp:622) 18 iosky 0x00afb198 void BaseBehaviourManager::CommonUpdate() (Behaviour.cpp:134) 19 iosky 0x00afb140 LateBehaviourManager::Update() (Behaviour.cpp:204) 20 iosky 0x00b68994 PlayerLoop(bool, bool, IHookEvent*) (DeprecatedFrameStatsProfiler.cpp:11) 21 iosky 0x009dd8b8 UnityPlayerLoop (LibEntryPoint.mm:183) 22 iosky 0x009c1c9c -[UnityAppController repaint] (UnityAppController.mm:217) 23 iosky 0x009c1cdc -[UnityAppController repaintDisplayLink] (UnityAppController.mm:226) 24 QuartzCore 0x311fddf3 0x311a3000 + 372211

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