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Android lag on Nexus 7 (2012)

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Hi, I have a fairly simple game that some objects spawn at top of the screen and move down with a very simple translate on their update call. I have 4 objects at most and Android builds lag on Nexus 7. I don't the lag on Galaxy Tab 10.1 which is an older device though. I checked with profiler but could not see any spikes of performance hit. I can't debug on Nexus 7 because apparently Unity crashes and it's a known bug. Is there any known problem with this device? OR how can I debug this problem further? Thanks.

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