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crash in standalone app not in editor

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hey there, i've been making a game and it's almost finished. so i added a main menu and if i compile it into a standalone app (to test out the quit button) the app says powered by unity and then there's a black screen and then it crashes. this happens on mac and windows. here is the start script that loads the level when pressed the start button using UnityEngine; using System.Collections; public class Start: MonoBehaviour { public void LoadLevel(int Index = 1) { Application.LoadLevel(Index = 1); } } and here's the quit script that quits the application when th quit button is pressed. using UnityEngine; using System.Collections; public class Quit : MonoBehaviour { public void ExitApplication() { ExitApplication(); } } i've tried `application.quit` but that gives the same result..... a crash so this works in the editor but as a standalone application it crashes. edit: i changed the start code it's this now and it still crashes using UnityEngine; using System.Collections; public class Start: MonoBehaviour { public void NextLevelButton() { Application.LoadLevel("game"); } }

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